ilmola / generatorLinks
A procedural geometry generation library for C++11
☆227Updated 2 years ago
Alternatives and similar repositories for generator
Users that are interested in generator are comparing it to the libraries listed below
Sorting:
- Dynamic AABB trees in C++ with support for periodic systems.☆334Updated 4 years ago
- Examples for the Magnum C++11 graphics engine☆306Updated 3 months ago
- A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0☆360Updated 3 years ago
- SOLID - Software Library for Interference Detection☆100Updated 2 years ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆461Updated 7 years ago
- Library of cubic spline utilities☆326Updated last year
- Poisson disk points generator in C++ in a single file☆185Updated last year
- Vulkan library oriented on high speed rendering☆295Updated 6 years ago
- Circle C++ shaders☆490Updated 3 years ago
- A fast, header-only, C++17 library for parsing Wavefront .obj files.☆198Updated last year
- Voxels Library - C++ library for voxel manipulation and polygonization☆293Updated 9 years ago
- 🎨 graphics/interaction prototyping sandbox☆321Updated 10 months ago
- A real-time physically based rendering engine written in C++ and OpenGL☆184Updated 5 years ago
- Modern C++ swizzling header-only library☆192Updated last year
- 6 different implementations of doing wide line rendering in OpenGL☆190Updated 5 years ago
- A C++-based, cross platform ray tracing library☆438Updated 2 weeks ago
- Various sun/sky models, convolution of theta/gamma-parameterised models☆246Updated 6 years ago
- ImGui GIZMO widget - quaternions based 3D object manipulator: it permits, via mouse, to manipulate objects by translating, rotating, or s…☆417Updated 4 months ago
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆172Updated last year
- Sparse Voxel Octree Implementation - Upenn CIS-565 final project☆255Updated 9 years ago
- bigg (bgfx + imgui + glfw + glm) + utils☆239Updated 2 years ago
- OpenGL and Vulkan comparison on rendering a CAD scene using various techniques☆170Updated 6 months ago
- Dual Contoruing implemented in C++☆96Updated 6 years ago
- OpenGL sample on various rendering approaches for typical CAD scenes☆161Updated last year
- Order Independent Transparency via Linked List Sorting on GPU☆79Updated 4 years ago
- Out-Of-Core Construction of Sparse Voxel Octrees - reference implementation☆284Updated 2 years ago
- 🌋🌱 A Vulkan starter repo that you could use to get the ball rolling.☆78Updated 4 years ago
- A utility class which adds a way to include external files in a shader file.☆64Updated last year
- A simple parser for the PBRT file format☆209Updated 2 years ago
- A GLSL parser☆272Updated 2 years ago