ilmola / generatorLinks
A procedural geometry generation library for C++11
☆226Updated 2 years ago
Alternatives and similar repositories for generator
Users that are interested in generator are comparing it to the libraries listed below
Sorting:
- Dynamic AABB trees in C++ with support for periodic systems.☆332Updated 4 years ago
- A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0☆360Updated 3 years ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆459Updated 7 years ago
- 6 different implementations of doing wide line rendering in OpenGL☆189Updated 5 years ago
- Library of cubic spline utilities☆326Updated last year
- Various sun/sky models, convolution of theta/gamma-parameterised models☆246Updated 6 years ago
- Vulkan library oriented on high speed rendering☆295Updated 6 years ago
- A fast, header-only, C++17 library for parsing Wavefront .obj files.☆197Updated last year
- SOLID - Software Library for Interference Detection☆100Updated 2 years ago
- A real-time physically based rendering engine written in C++ and OpenGL☆184Updated 5 years ago
- ImGui GIZMO widget - quaternions based 3D object manipulator: it permits, via mouse, to manipulate objects by translating, rotating, or s…☆414Updated 3 months ago
- Circle C++ shaders☆489Updated 3 years ago
- Modern C++ swizzling header-only library☆192Updated last year
- Voxels Library - C++ library for voxel manipulation and polygonization☆293Updated 9 years ago
- Poisson disk points generator in C++ in a single file☆185Updated last year
- Examples for the Magnum C++11 graphics engine☆304Updated 2 months ago
- A GLSL parser☆269Updated 2 years ago
- Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented,…☆296Updated 4 years ago
- Shading techniques and GLSL snippets☆224Updated last month
- Header only C++ Tiny glTF loader.☆257Updated 5 years ago
- 🎨 graphics/interaction prototyping sandbox☆320Updated 9 months ago
- A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing☆534Updated 5 years ago
- A C++-based, cross platform ray tracing library☆437Updated last week
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆171Updated last year
- Minimal C++ library that allows you to define data schemas which then can be read or written in JSON or binary.☆126Updated 4 years ago
- A simple parser for the PBRT file format☆209Updated 2 years ago
- Dual Contoruing implemented in C++☆95Updated 6 years ago
- ambient occlusion baking tool☆244Updated 6 years ago
- A portable modern OpenGL Game-Engine with focus on PBR☆110Updated 10 months ago
- Tiny self-contained C++ version of the PCG32 pseudorandom number generator☆75Updated 9 years ago