Twinklebear / arcball-cpp
A Shoemake Arcball camera in C++
☆28Updated last year
Related projects ⓘ
Alternatives and complementary repositories for arcball-cpp
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆52Updated 5 years ago
- A fast and easy-to-use PLY parsing library in a single c++11 header and cpp file☆62Updated last year
- Virtual GIZMO - 3D object manipulator / orientator, via mouse, with pan and dolly/zoom features☆50Updated 4 years ago
- Tiny self-contained C++ version of the PCG32 pseudorandom number generator☆74Updated 8 years ago
- Single-file, header-only, no dependencies C++ implementation of the Wavefront obj file format.☆21Updated 9 months ago
- A collection of various Sky Model implementations in OpenGL suitable for real-time rendering.☆78Updated 5 years ago
- nanothread — Minimal thread pool for task parallelism☆57Updated 6 months ago
- Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL☆95Updated 3 years ago
- C++ integrated shading language☆35Updated last year
- A nano spline library in modern C++.☆111Updated last month
- Dual Marching Cubes Implementation in C++☆61Updated 4 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆38Updated 3 years ago
- A header-only C implementation of the Quickhull algorithm for building N-dimensional Convex Hulls and Delaunay meshes☆133Updated 2 years ago
- LineVis is a visualization tool for rendering dense sets of 3D lines.☆90Updated 2 weeks ago
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆53Updated 9 years ago
- Single file, header-only, no-dependencies C library for Poisson disk sampling in arbitrary dimensions.☆113Updated this week
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆36Updated 4 years ago
- Research 3D Engine for rendering, animation and processing☆100Updated 2 weeks ago
- Vulkan implementation of Fast Volume Rendering with Spatiotemporal Reservoir Resampling.☆31Updated 2 years ago
- "Progressive Multi-Jittered Sample Sequences" in C++☆38Updated 4 years ago
- A fast, header-only, C++17 library for parsing Wavefront .obj files.☆178Updated 8 months ago
- FLOꟼ - An MIT-licensed image viewer equipped with a GPU-accelerated perceptual image diffing algorithm based on ꟻLIP☆64Updated 2 years ago
- C++ CPU Software-Rasterizer☆55Updated 9 months ago
- A basic geometry C++ library for 2D and 3D applications☆91Updated 7 months ago
- Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"☆34Updated 11 months ago
- Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves☆36Updated 4 years ago
- SOLID - Software Library for Interference Detection☆95Updated last year
- Tiny Global Illumination OpenGL Renderer☆51Updated 8 years ago
- C++ routines to compute spline curves in nD☆41Updated 5 years ago