Display an image created by Vulkan compute shader, with OpenGL
☆118Aug 5, 2025Updated last year
Alternatives and similar repositories for gl_vk_simple_interop
Users that are interested in gl_vk_simple_interop are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Derived from Nemes' gpuperftests☆38Jul 11, 2024Updated 2 years ago
- Library for shader debugging and profiling for Vulkan and OpenGL☆36Jul 14, 2023Updated 3 years ago
- Signed distance field (SDF) generation by amortized ray tracing, SDF AO, and SDF soft shadow☆23Dec 30, 2024Updated last year
- Demonstrates seven different techniques for order-independent transparency in Vulkan.☆424Aug 20, 2026Updated last month
- Vulkan-based graphics framework designed for game development and graphics applications on Linux.☆41Aug 5, 2026Updated 2 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Vulkan Layer for Live Introspection & Debugging. Allows to view all vulkan state live inside your application.☆130Jun 29, 2026Updated 3 months ago
- libmdk codec plugin based on microsoft media foundation transform☆11Jun 30, 2022Updated 4 years ago
- Unofficial ShaderToy live viewer☆17Jul 30, 2025Updated last year
- ☆41Updated this week
- Vulkan Profiles Tools☆178Updated this week
- Ray tracing examples and tutorials using VK_KHR_ray_tracing☆1,747Sep 20, 2026Updated 2 weeks ago
- Sandbox for Vulkan, SPIR-V and glTF☆90Dec 15, 2022Updated 3 years ago
- A practical starter for cross-platform OpenGL applications☆12Aug 3, 2020Updated 6 years ago
- WebCL clang Dev☆14Sep 9, 2013Updated 13 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Vulkan implementation of Fast Volume Rendering with Spatiotemporal Reservoir Resampling.☆40Jan 5, 2022Updated 4 years ago
- Sample for cluster-based continuous level of detail rasterization or ray tracing☆205Sep 30, 2026Updated last week
- This repository is discontinued, see https://github.com/ValveSoftware/Fossilize☆35Mar 18, 2019Updated 7 years ago
- Adding ray traced ambient occlusion using Vulkan and OpenGL☆35Jan 17, 2024Updated 2 years ago
- OpenAL Soft 3D audio library for Windows Phone 8+/ Windows Store 8+ App☆11Dec 3, 2015Updated 10 years ago
- Advanced Vulkan rendering engine prototype☆649Jun 20, 2024Updated 2 years ago
- A hybrid Vulkan renderer with a Render Graph, capable of real-time global illumination and ray-traced reflections.☆46Mar 24, 2023Updated 3 years ago
- An OpenGL implementation of physical animations☆18Oct 22, 2020Updated 5 years ago
- Yet Another MAthematical library☆14Jul 18, 2026Updated 2 months ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆1,024Aug 7, 2025Updated last year
- An OptiX 7 implementation of SPCBPT: Subspace-based Probabilistic Connections for Bidirectional Path Tracing☆15Aug 8, 2026Updated 2 months ago
- Neat single-file cross-platform unit testing framework for C/C++.☆32Nov 25, 2023Updated 2 years ago
- Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.☆299Oct 17, 2025Updated 11 months ago
- Implementing Different Methods of Circle to Circle Collision Detection using variety of new Technologies: Vulkan Graphics/Compute API, AV…☆62Dec 28, 2020Updated 5 years ago
- C++ examples for the Vulkan graphics API☆12,170Updated this week
- The Radeon Developer Panel (RDP) is a software tool that allows users to capture RGP profiles, RMV traces, RRA scenes, and RGD crash anal…☆22Updated this week
- Like the Vulkan C API but with quality of life improvements of C++☆12Feb 24, 2024Updated 2 years ago
- High End Visualization (HEV) is a software environment for developing visualization applications in both desktop and immersive environmen…☆11Sep 18, 2019Updated 7 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆875Updated this week
- Header only software implementations of reduced precision floating point formats☆15Oct 28, 2019Updated 6 years ago
- Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves☆44Jul 8, 2020Updated 6 years ago
- Ilum graphics playground for learning☆159Mar 24, 2025Updated last year
- Faster SSE and new AVX/AVX2 software intrinsics to use with the Windows 11 SDK for easier porting to Windows on ARM☆14Aug 23, 2026Updated last month
- One stop solution for all Vulkan samples☆5,391Sep 21, 2026Updated 2 weeks ago
- A minimal application with Vulkan Compute Shaders☆17Jun 16, 2022Updated 4 years ago