Erkaman / image-load-store-demo
A small demo and tutorial of the image load/store feature of OpenGL 4
☆27Updated 8 years ago
Alternatives and similar repositories for image-load-store-demo:
Users that are interested in image-load-store-demo are comparing it to the libraries listed below
- collection of tiny OpenGL demos☆64Updated 11 years ago
- Code for my tutorials on using GLFW3.☆38Updated 9 years ago
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 5 years ago
- An order-independent transparency demo framework, including optimizations and benchmark support.☆34Updated 8 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 8 years ago
- A Radiosity Implementation with Hemicubes and OpenGL☆19Updated 8 years ago
- Lighthouse3d Very Simple Libs☆52Updated 6 years ago
- Some algorithms for global illumination in OpenGL + GLSL☆33Updated 5 years ago
- Software rasterizer based on Larrabee's☆40Updated 8 years ago
- lucille global illumination renderer☆90Updated 15 years ago
- TGen - Simple C++ Tangent Generator☆42Updated 6 years ago
- Minimalistic image loader library for GL projects☆64Updated 7 years ago
- OpenGL Development Cookbook (book code with build and configuration fixes)☆61Updated 9 years ago
- High dynamic range rendering, with lens flare approximation and bloom☆77Updated last year
- A library of distance and occlusion generation routines☆112Updated 6 years ago
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆121Updated 5 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Updated 11 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 6 years ago
- A basic implementation of "A Median Cut Algorithm for Light Probe Sampling"☆29Updated last year
- Basic framework for D3D11 init, model/texture loading, shader compilation and camera movement.☆34Updated 2 years ago
- Utilities to manipulate spherical images☆69Updated 6 years ago
- A Sample vulkan layer☆50Updated 3 years ago
- Shadow mapping implementation with Qt5 and OpenGL☆25Updated 8 years ago
- This project implements style functions for volume rendering, producing cheap but quality visuals with the use of litspheres. Style trans…☆28Updated 7 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆61Updated 8 years ago
- Implement some RTR and PBR papers☆48Updated 7 years ago
- Qt + Vulkan Nbody Demo☆84Updated 6 years ago
- [deprecated] merged into https://github.com/ddiakopoulos/polymer☆160Updated 6 years ago
- ☆22Updated 11 years ago
- Screen space global illumination demo: SSAO vs SSDO☆50Updated 12 years ago