High Level Material Shader editor
☆80Apr 2, 2018Updated 8 years ago
Alternatives and similar repositories for HLMSEditor
Users that are interested in HLMSEditor are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Magus Gui wizzard☆17May 22, 2017Updated 8 years ago
- Compatible with current v2-1/v2-2 OGRE Branch! Thin communication layer between Bullet Physics and Ogre 2.x with a debug drawer. Forked f…☆24May 25, 2024Updated last year
- Simple Ocean implementation using Ogre 2.1 and the Terra tutorial as base, with a nice baked animated texture, for more info see http://w…☆19Dec 28, 2019Updated 6 years ago
- glTF 2.0 asset loader plugin for Ogre 2.1☆51Oct 20, 2020Updated 5 years ago
- An Ogre3D mesh viewer based on v2.1 branch which can import obj/gltf models☆27Apr 16, 2021Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- connecting X3D to a state of the art rendering engine☆13May 1, 2023Updated 2 years ago
- Community maintained Hydrax. (An Ogre3D plugin for water rendering.)☆40Dec 16, 2018Updated 7 years ago
- Ogitor SceneBuilder, the WYSIWYG scene editing environment for OGRE☆107May 28, 2025Updated 10 months ago
- 3D game engine include networking (RakNet), AI, world editor, graphics (data driven, deferred rendering), collision, audio, ...☆17Sep 23, 2014Updated 11 years ago
- Blender exporter for the OGRE 3D engine☆242Mar 15, 2026Updated last month
- scene-oriented, flexible 3D C++ engine☆1,333Apr 1, 2026Updated 2 weeks ago
- Frankenstein Engine☆13Nov 12, 2019Updated 6 years ago
- Qt 5 integration for Ogre 2.1☆22Sep 6, 2017Updated 8 years ago
- imgui implementation for ogre-next☆14Sep 10, 2022Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- high-performance rendering backend (C++, Python, C#, Java)☆4,534Apr 12, 2026Updated last week
- 游戏相关的工具项目,包含界面编辑器,场景编辑器,引擎底层代码,以及其他工具项目,大部分是C++项目,也有少数是C#项目☆31Dec 3, 2025Updated 4 months ago
- Qt based 2D particle editor for Urho3D☆35Jul 15, 2014Updated 11 years ago
- CCycles: a C API for the renderer Cycles. CSycles: a C# wrapper around CCycles.☆11Updated this week
- Lite 3D Game Engine☆21Oct 2, 2022Updated 3 years ago
- Armory Tutorials☆21Nov 13, 2018Updated 7 years ago
- Particle Universe Editor V1.6 executable + source☆16Dec 19, 2015Updated 10 years ago
- Demonstration rippling Water4Advance (from the Unity Standard Assets) by a ComputeShader☆17May 23, 2015Updated 10 years ago
- 一个优雅的开源跨平台3D引擎,包含Foundations,3DMAXPlugin,Editor,支持Windows,Android,IOS平台的软件开发,现已呈现。QQ交流群:336273110☆65Feb 12, 2016Updated 10 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Nebula Trifid☆71Nov 19, 2023Updated 2 years ago
- Using Widgets in QML☆14Nov 27, 2019Updated 6 years ago
- Simple cheatsheet generation in a browser☆11Feb 8, 2021Updated 5 years ago
- GPGPU compute with Ogre using CUDA or OpenCL☆12Jan 6, 2020Updated 6 years ago
- Repository for Physical Computing and Fabrication Course at DHSI 2016☆11Jun 1, 2021Updated 4 years ago
- Velocity Skinning - Replicability Stamp☆16Apr 14, 2021Updated 5 years ago
- Reworking the tutorials from <http://www.opengl-tutorial.org/> Using Qt5 and the QOpenGLWidget☆12Oct 26, 2015Updated 10 years ago
- A C++ PathTracer / RayTracer implementing modern techniques with a simple LUA scene interface☆10Apr 18, 2016Updated 10 years ago
- Inventor Mentor examples for Coin☆10Jan 4, 2026Updated 3 months ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Editing suite for the MIT licensed 3D engine Torque 6.☆22Jun 9, 2016Updated 9 years ago
- Fast, flexible and simple GUI.☆812Mar 3, 2026Updated last month
- Starter scenes for building games☆25Nov 13, 2018Updated 7 years ago
- Simulation and Visualization tool for the Robot Raconteur robotics middleware☆11May 6, 2020Updated 5 years ago
- Visual shader editor for Lumix Engine☆15Aug 23, 2025Updated 7 months ago
- ☆19May 26, 2015Updated 10 years ago
- Note: development in tracks3 repo. Tracks of Stunt Rally 2.x. Meant to be inside data/tracks/.☆14Nov 18, 2023Updated 2 years ago