Forceflow / trimesh2
C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes
☆321Updated last year
Alternatives and similar repositories for trimesh2:
Users that are interested in trimesh2 are comparing it to the libraries listed below
- Git mirror of the geogram library by INRIA☆127Updated 2 years ago
- C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)☆807Updated last week
- A blank project example showing how to use libigl and cmake.☆148Updated 8 months ago
- A simple, easily hackable C++ surface voxelizer (STL=>voxels)☆174Updated 3 years ago
- A generic programming header only C++ library for processing polygonal and polyhedral meshes☆960Updated 3 weeks ago
- C++ implementation for computing occupancy grids and signed distance functions (SDFs) from watertight meshes.☆363Updated 3 years ago
- GPU-accelerated triangle mesh processing☆242Updated this week
- A C++ header-only parser for the PLY file format. Parse .ply happily!☆336Updated last year
- This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-po…☆153Updated 10 months ago
- Curvature assignment for Geometry Processing course☆153Updated last year
- Isosurface extraction from regular voxel grids☆79Updated 7 years ago
- Least squares conformal mapping implemented in C++☆114Updated 4 years ago
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆174Updated 7 years ago
- Fast simplification of 3D surface meshes☆297Updated this week
- A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of…☆294Updated last year
- A simple octree with good commenting for learning how octrees work.☆255Updated 2 years ago
- CUDA Voxelizer to convert polygon meshes into annotated voxel grids☆610Updated 10 months ago
- Out-Of-Core Construction of Sparse Voxel Octrees - reference implementation☆281Updated last year
- Mesh simplification with UV's boundary preserved☆507Updated 4 years ago
- The Robust Quad Mesh Extraction Library☆111Updated 4 years ago
- Introductory assignment for Geometry Processing course☆121Updated 2 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆116Updated 13 years ago
- 3D Boolean / CSG Library☆416Updated 4 years ago
- A single-header C++ library of angle-based flattening algorithms (mirror repository)☆50Updated 11 months ago
- gDel3D is the fastest 3D Delaunay triangulation algorithm. It uses the GPU for massive parallelism.☆148Updated 6 years ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆781Updated 9 years ago
- ☆201Updated last week
- A library for Directional Field Synthesis, Design, and Processing.☆191Updated this week
- TriWild: Robust Triangulation with Curve Constraints☆237Updated 2 years ago
- Shape Aware Parallel Mesh Simplification Algorithm☆141Updated 3 years ago