The NCCA Graphics Library
☆104Sep 20, 2025Updated 6 months ago
Alternatives and similar repositories for NGL
Users that are interested in NGL are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- CIS565 Final Project☆13Dec 8, 2014Updated 11 years ago
- ☆16Apr 28, 2016Updated 9 years ago
- A cloth and soft body simulation library, using position based dynamics.☆42Mar 19, 2018Updated 8 years ago
- Data-Centric rigging sample data☆19Aug 11, 2021Updated 4 years ago
- ☆17Apr 5, 2017Updated 9 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A d-dimensional aabb-tree implementation for MATLAB.☆15Jul 29, 2022Updated 3 years ago
- A minimalist GUI to generate dune fields using cellular automaton.☆13Jul 13, 2023Updated 2 years ago
- Very fast and simple rivet-like solution for attaching objects to skinned meshes in Autodesk Maya☆16Nov 16, 2020Updated 5 years ago
- Developed a plugin which use facial images as input data to create 3D models in Maya and can be used in generating digital human process.☆12May 23, 2023Updated 2 years ago
- Simple cross-platform game engine using OpenGL.☆25Aug 14, 2025Updated 7 months ago
- GPU-Accelerated Locally Injective Shape Deformation☆13Sep 26, 2017Updated 8 years ago
- A Desktop Voxel rendering engine (window, 3D Voxels, GUI's, audio lib) + a game implementation example☆44Oct 6, 2022Updated 3 years ago
- Curl-Noise Particle Flow using OpenCL☆21Jan 6, 2021Updated 5 years ago
- Uses Maya's network node to create a metanode for tracking data in Maya.☆23Nov 2, 2015Updated 10 years ago
- Wordpress hosting with auto-scaling on Cloudways • AdFully Managed hosting built for WordPress-powered businesses that need reliable, auto-scalable hosting. Cloudways SafeUpdates now available.
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15May 28, 2023Updated 2 years ago
- Port of Michael Garland's QSlim to compile on Mac OS X☆21Dec 13, 2017Updated 8 years ago
- This is the repository for my masters thesis based on the paper High-Resolution Sparse Voxel DAGs☆23Jun 10, 2015Updated 10 years ago
- Terrain renderer and fluid simulation sandbox☆22May 21, 2025Updated 10 months ago
- Work-in-progress "voxel" game or game engine.☆18Sep 24, 2014Updated 11 years ago
- Blend shape facial animation☆52Nov 11, 2022Updated 3 years ago
- Very barebones CPU Voxel Raycaster☆34Apr 17, 2020Updated 5 years ago
- OpenGL 3D Model Viewer☆13Mar 21, 2019Updated 7 years ago
- Aeon Games Flagship Game Engine☆17Updated this week
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- OpenGL and Vulkan comparison on rendering a CAD scene using various techniques☆168Jan 31, 2025Updated last year
- C++ deformer for Maya based on DeltaMush algorithm by Rhythm&Hues☆37Nov 26, 2014Updated 11 years ago
- tension map node for Maya☆43Aug 1, 2018Updated 7 years ago
- skinning plugin for Autodesk Maya☆68Oct 1, 2013Updated 12 years ago
- ☆15Sep 12, 2018Updated 7 years ago
- Hexahedra is a C++ framework for voxel games.☆54Dec 4, 2014Updated 11 years ago
- Simple IK solver for two bone chains.☆21Sep 19, 2018Updated 7 years ago
- Preps skeletal meshes to ozz-animation format while also creating intermediate JSON representation of mesh data for your engine☆15Nov 1, 2025Updated 5 months ago
- Voxel Editor and Game in One☆45Nov 8, 2019Updated 6 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Attempting to implement VXGI for NCCA Masterclass assignment☆15Mar 21, 2018Updated 8 years ago
- Sparse Voxel Octree Raycasting with Image Warping exploiting Frame-to-Frame Coherence in OpenCL☆114Aug 15, 2015Updated 10 years ago
- An Unreal Engine project with the intent of mimicking some analog controlled mechanics from the PS3 Black Box Skate games.☆15Mar 24, 2021Updated 5 years ago
- Core OpenGL samples and tests written in C++11.☆14Oct 7, 2025Updated 6 months ago
- Script to create collisions in Maya. Uses Maya muscles. Useful for rigs! Written in Python with PySide2 and PyMel.☆18Oct 28, 2020Updated 5 years ago
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆41Aug 4, 2015Updated 10 years ago
- Procedural city generation.☆13Oct 15, 2022Updated 3 years ago