NCCA / NGLLinks
The NCCA Graphics Library
☆100Updated this week
Alternatives and similar repositories for NGL
Users that are interested in NGL are comparing it to the libraries listed below
Sorting:
- ☆143Updated 6 years ago
- Embree Example Renderer☆105Updated 8 years ago
- Research 3D Engine for rendering, animation and processing☆103Updated 2 weeks ago
- A "Free" 3D models project for Computer Graphics Researcher and Students.☆130Updated 7 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆142Updated 4 years ago
- A visualization and editing tool for reflectance data☆139Updated 6 years ago
- Graphics and physics research, snippets, demos☆133Updated 9 years ago
- lucille global illumination renderer☆92Updated 16 years ago
- Windows x64 Build for OpenVDB☆35Updated 10 years ago
- CUDA version of my renderer (real-time raytracing!)☆65Updated 7 years ago
- The layer laboratory☆94Updated 2 years ago
- Gizmo control library for 3D object manipulation (4x4 matrix)☆146Updated 13 years ago
- OpenGL Development Cookbook (book code with build and configuration fixes)☆61Updated 10 years ago
- A physically based shader for woven cloth☆101Updated 4 years ago
- Multiple Interacting Fluids Project☆15Updated 13 years ago
- Implementation of Cuda to OpenGL rendering☆58Updated 4 years ago
- A modified version of the public physbam repo to support using Cmake and newer Gcc compilers☆31Updated 10 years ago
- 3D painting tool☆39Updated 12 years ago
- Lighthouse3d Very Simple Libs☆52Updated 6 years ago
- Mesh Decimation Tool☆97Updated 10 years ago
- The code in this tutorial implements a BVH acceleration structure☆79Updated 5 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 13 years ago
- Bayesian Collaborative Denoiser for Monte Carlo Rendering☆185Updated 4 years ago
- 🎨 graphics/interaction prototyping sandbox☆326Updated 11 months ago
- [NO LONGER MAINTAINED] A library for storing voxel data on disk and in memory.☆305Updated 2 years ago
- Simple C++ implementation of skeletal animation and software skinning☆54Updated 10 years ago
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆121Updated 6 years ago
- Karl's very own FLIP fluid simulator!☆32Updated 4 months ago
- ☆30Updated 10 years ago
- Understanding the Efficiency of Ray Traversal on GPUs☆43Updated 9 years ago