Forceflow / cuda2GLcoreLinks
Implementation of Cuda to OpenGL rendering
☆58Updated 4 years ago
Alternatives and similar repositories for cuda2GLcore
Users that are interested in cuda2GLcore are comparing it to the libraries listed below
Sorting:
- Understanding the Efficiency of Ray Traversal on GPUs☆44Updated 9 years ago
- An order-independent transparency demo framework, including optimizations and benchmark support.☆34Updated 9 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆82Updated 8 years ago
- Vulkan sample material for CIS 565 at the University of Pennsylvania☆49Updated 8 years ago
- Lighthouse3d Very Simple Libs☆52Updated 7 years ago
- Qt + Vulkan Nbody Demo☆84Updated 7 years ago
- The code in this tutorial implements a BVH acceleration structure☆80Updated 5 years ago
- Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL☆98Updated 4 years ago
- Physically Based Software Renderer☆114Updated 5 years ago
- The NCCA Graphics Library☆101Updated 3 months ago
- A Sample vulkan layer☆52Updated 4 years ago
- Vulkan sample showing a high quality super-sampled rendering☆65Updated 11 months ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Updated 5 years ago
- CUDA version of my renderer (real-time raytracing!)☆66Updated 8 years ago
- Sandbox for Vulkan, SPIR-V and glTF☆90Updated 3 years ago
- A transfer function widget implemented using ImGui☆18Updated 3 years ago
- Vulkan implementations of Subsurface Scattering and Ambient Occlusion☆16Updated 8 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆56Updated 7 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆65Updated 8 years ago
- C++/Vulkan Implementations of State of the Art Temporal Anti-Aliasing Techniques☆90Updated 2 years ago
- Gizmo control library for 3D object manipulation (4x4 matrix)☆146Updated 13 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆59Updated 9 months ago
- The Motion Toolkit is a collection of C++ class templates providing basic types for applications involving 3D geometry, kinematics and dy…☆99Updated 6 years ago
- 🔥 Experiments building Vulkan applications, libraries, and abstractions.☆45Updated 6 years ago
- A library of distance and occlusion generation routines☆112Updated 3 months ago
- Voxelization of a triangle in 3D. Pure math demo.☆36Updated last month
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆56Updated 10 years ago
- Vulkan framework for Windows☆89Updated 6 years ago
- Order Independent Transparency via Linked List Sorting on GPU☆81Updated 5 years ago
- 🎨 graphics/interaction prototyping sandbox☆327Updated last week