mosra / magnum-examples
Examples for the Magnum C++11 graphics engine
☆274Updated 6 months ago
Related projects: ⓘ
- Vulkan library oriented on high speed rendering☆293Updated 5 years ago
- A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0☆355Updated 2 years ago
- Small C++14 render engine☆346Updated 5 years ago
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆521Updated 3 months ago
- A procedural geometry generation library for C++11☆210Updated last year
- ImGui GIZMO widget - 3D object manipulator / orientator☆389Updated 4 years ago
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆501Updated 2 years ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆440Updated 6 years ago
- A ready to use cmake skeleton using GLFW, Glew and glm. :+1:☆285Updated last year
- C++ library strictly wrapping OpenGL objects.☆537Updated 6 months ago
- OpenGL Image (GLI)☆552Updated 3 months ago
- Rendering Engine using C++ and OpenGL☆361Updated 5 years ago
- Object-oriented C++ wrapper for OpenGL.☆411Updated 7 months ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆286Updated 2 years ago
- An open source render engine☆186Updated this week
- Examples and demos for the Vulkan C++ API☆339Updated 6 months ago
- vulkan abstraction layer that represent frame as a task graph☆405Updated 3 years ago
- High-level rendering components☆219Updated 2 weeks ago
- bgfx, imgui, glfw, glm☆224Updated 3 months ago
- ☆466Updated last year
- Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows…☆339Updated last year
- Immediate mode rendering and 3d gizmos.☆1,175Updated last year
- Code for tutorials posted on my blog.☆249Updated 9 months ago
- A modern cross-platform low-level graphics API☆615Updated this week
- Modern C++ vulkan utility library.☆262Updated 3 years ago
- Modern OpenGL renderer written in C++17☆427Updated 2 years ago
- Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented,…☆292Updated 3 years ago
- GLEW(https://github.com/nigels-com/glew, source updated nightly) with Cmake and pre-generated sources☆235Updated last week
- Aether3D Game Engine☆202Updated last week
- Clustered shading implementation with bgfx☆427Updated 2 years ago