Single-file, header-only, no dependencies C++ implementation of the Wavefront obj file format.
☆26Jan 25, 2024Updated 2 years ago
Alternatives and similar repositories for obj-io
Users that are interested in obj-io are comparing it to the libraries listed below
Sorting:
- ☆36Jan 28, 2025Updated last year
- Evaluation of file formats in the context of geo-referenced 3D geometries.☆17Apr 10, 2024Updated last year
- Triangulation Template Library☆26Nov 25, 2025Updated 3 months ago
- Single file, header-only, no-dependencies C++ module for reading and writing images in the PPM and PGM formats.☆13Apr 28, 2019Updated 6 years ago
- Realistic water rendering using shaders in OpenGL. Inspired from Evan Wallace's WebGL water rendering.☆11Jan 7, 2019Updated 7 years ago
- Deformable Simplicial Complex (DSC) method☆24May 18, 2018Updated 7 years ago
- Simulating Sequence Evolution☆11Jul 9, 2024Updated last year
- Generates high-quality, optimally smooth tangent direction fields on triangle meshes.☆176May 13, 2023Updated 2 years ago
- Texture Atlas Generator is a pipeline tool for generating texture atlases, atlas data files and image fonts for use in apps and games.☆19Jul 22, 2013Updated 12 years ago
- LAS and OGR hexagonal density and boundary surface generation☆63Aug 25, 2025Updated 6 months ago
- A program for rendering hexahedral meshes in the form of transparent volumes.☆15Feb 7, 2026Updated last month
- 👩💻 SJU AI Circle - Sejong Artificial Intelligence☆10Aug 29, 2024Updated last year
- ☆12Dec 27, 2022Updated 3 years ago
- DynELA Finite Element code v. 4.0☆12Jul 12, 2023Updated 2 years ago
- Guaranteed-robust intrinsic triangulations for surface mesh processing! (C++ demo app)☆32Jul 10, 2023Updated 2 years ago
- A translation of Apple's sample code MetalBasic3D into Swift☆11Apr 20, 2019Updated 6 years ago
- N-Way shape blender plugin (with weight controller plugin) for Maya☆12Apr 15, 2019Updated 6 years ago
- A fast surface reconstruction method from Hermite points☆11Aug 26, 2019Updated 6 years ago
- Simple PyBullet examples for RL people who have difficulties understanding how to use PyBullet like me☆15Oct 4, 2019Updated 6 years ago
- The official source of the game Kroniax☆19Aug 10, 2016Updated 9 years ago
- A hacked together tool to convert gear screenshots into jsons that can be used in an optimizer for Epic Seven☆12Nov 27, 2020Updated 5 years ago
- ☆13Sep 11, 2019Updated 6 years ago
- Tool for saving HDR file as RGBM, RGBD, RGBE or LogLuv TGA file.☆13Oct 28, 2023Updated 2 years ago
- Code for Video Pose Distillation☆18Mar 22, 2022Updated 3 years ago
- This is an implementation of the paper "Exact and Efficient Polyhedral Envelope Containment Check". The algorithm conservatively predict…☆62Jun 30, 2025Updated 8 months ago
- Mari tools written in python & Qt☆16Apr 25, 2020Updated 5 years ago
- Implementation of Peter Shirley's Ray Tracing In One Weekend book.☆21Aug 30, 2022Updated 3 years ago
- Domain-specific language for IIR filters☆16Sep 28, 2016Updated 9 years ago
- A Physically-based rendering library written in modern C++☆11Mar 7, 2022Updated 4 years ago
- Implementation of a Gaussian Mixture Variational Autoencoder (GMVAE).☆12Oct 7, 2020Updated 5 years ago
- A C++ PathTracer / RayTracer implementing modern techniques with a simple LUA scene interface☆10Apr 18, 2016Updated 9 years ago
- Polar decomposition of a 3x3 matrix☆14May 28, 2019Updated 6 years ago
- State Machine based Game language from ~2000, similar to C++, Java and UnrealScript☆11May 15, 2016Updated 9 years ago
- Ichi Hirota's dual-fisheye plug-in for THETA V. Sample code for the THETA developer workshop. significant modifications by community☆10Nov 26, 2018Updated 7 years ago
- Iterative Closest Point algorithm for scans/mesh alignment (with subsampling and point to plane improvements).☆10Jul 15, 2018Updated 7 years ago
- A dataset for multimodal machine translation☆13Dec 6, 2021Updated 4 years ago
- Meshroom manual moved to alicevision☆11Nov 10, 2019Updated 6 years ago
- Models, code, and images of the platonic solids in 3D.☆23Mar 31, 2019Updated 6 years ago
- Shape Matching Virtual Element Method for direct simulation on CAD models!☆14Feb 12, 2022Updated 4 years ago