simongeilfus / HalfEdgeLinks
Work in progress Half-Edge mesh library
☆18Updated 9 years ago
Alternatives and similar repositories for HalfEdge
Users that are interested in HalfEdge are comparing it to the libraries listed below
Sorting:
- A basic geometry C++ library for 2D and 3D applications☆98Updated last year
- CSG library for C++, port of https://github.com/evanw/csg.js/☆104Updated 8 years ago
- A Shoemake Arcball camera in C++☆31Updated 2 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 14 years ago
- Automatically exported from code.google.com/p/carve☆49Updated 3 years ago
- Gizmo control library for 3D object manipulation (4x4 matrix)☆147Updated 13 years ago
- OpenGL sample on various rendering approaches for typical CAD scenes☆167Updated last year
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆56Updated 7 years ago
- SOLID - Software Library for Interference Detection☆100Updated 3 years ago
- Dual Contoruing implemented in C++☆100Updated 6 years ago
- Research 3D Engine for rendering, animation and processing☆105Updated last month
- Constructive Solid Geometry header only implementation.☆21Updated 3 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆61Updated 10 months ago
- A procedural geometry generation library for C++11☆238Updated 3 years ago
- Axis aligned bounding box implemented on top of GLM☆29Updated 11 years ago
- Using clipper and poly2tri together for robust triangulation☆93Updated 11 years ago
- C++ API/library for 3D polygonal mesh modeling☆52Updated 4 years ago
- A fast parallel CPU-based surface & solid voxelizer.☆78Updated 4 years ago
- A library of distance and occlusion generation routines☆112Updated 4 months ago
- A utility class which adds a way to include external files in a shader file.☆67Updated last year
- Mesh Decimation Tool☆96Updated 10 years ago
- 2D/3D C++ library focusing on mesh processing☆25Updated 10 years ago
- Dual Contouring Implementation in C++, by Tao Ju, from http://sourceforge.net/projects/dualcontouring/☆71Updated 11 years ago
- A quaternion based camera for modern OpenGL☆75Updated 9 years ago
- Closed 3D Triangle Mesh Boolean Operation Library☆26Updated 4 years ago
- Library of cubic spline utilities☆336Updated last week
- A simple feature-preserving isotropic remesher based on edge flips, edge collapses and vertex repositioning☆53Updated last year
- Single file, header-only, no-dependencies C library for Poisson disk sampling in arbitrary dimensions.☆121Updated last year
- Tiny Global Illumination OpenGL Renderer☆53Updated 10 years ago
- Qt + Vulkan Nbody Demo☆84Updated 7 years ago