Work in progress Half-Edge mesh library
☆18Jan 23, 2017Updated 9 years ago
Alternatives and similar repositories for HalfEdge
Users that are interested in HalfEdge are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- This is a Qt and OpenGL based mesh editor.☆17Dec 27, 2016Updated 9 years ago
- Crossplatform port of original Quake Remake mod with modern Xash3D FWGS build☆14Feb 10, 2025Updated last year
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆119Jan 12, 2012Updated 14 years ago
- demo for par_camera_control.h☆11Nov 22, 2022Updated 3 years ago
- IW Engine for Call of Duty® games.☆15Apr 27, 2022Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A small Threejs WebGPU repository that shows how to voxel meshes☆19Aug 3, 2025Updated 10 months ago
- D3ModdingKit swiss army kit for modding Doom 3☆16Jun 1, 2026Updated last week
- Portable (C++11) low-overhead concurrent task scheduling for fine-grained concurrency.☆10Jul 6, 2021Updated 4 years ago
- This aims to become a base for standalone games based on the free Doom3 engine☆17Feb 23, 2016Updated 10 years ago
- Quake Essentials. Better than what a licencee of id would get in 1996. For even more goodness to base your game off of, see https://githu…☆16Mar 21, 2022Updated 4 years ago
- This is a primitive Graphic editor written in Qt 5.10☆11Jul 6, 2021Updated 4 years ago
- Examples for lsimic/AobaAPI☆16May 29, 2021Updated 5 years ago
- Open and edit DOOM 3 BFG/2019 .resources files☆18Jan 3, 2026Updated 5 months ago
- Renderer used for レイトレ合宿8☆12Sep 10, 2022Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆12Jan 8, 2018Updated 8 years ago
- A Quake, Hexen 2, Quake 3, Quake 3 Arena, Return To Castle Wolfenstein and Wolfenstein - Enemy Territory port.☆19May 10, 2014Updated 12 years ago
- A beautiful and performant lens flare.☆17Feb 8, 2024Updated 2 years ago
- Getting Soldier of Fortune 2 Multiplayer to work by using a heavily modified JK engine☆27Feb 13, 2014Updated 12 years ago
- Little bit of fun to see if I could create something similar to MegaTextures found in Quake Wars.☆22Aug 7, 2015Updated 10 years ago
- Small C++ utility to extract files from a DOOM Eternal .resources or .wad7 file.☆14Dec 9, 2024Updated last year
- Header only C++11 glTF 2.0 loader☆14Apr 26, 2019Updated 7 years ago
- Efficient, header-only graph library for C++17 with a pleasant interface.☆17Jan 22, 2019Updated 7 years ago
- Sample code of Network Manager (libnm) for operating network interface☆14Sep 29, 2021Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- melo is mesh loader for OBJ, glTF2 and PLY☆47May 4, 2021Updated 5 years ago
- Implementation of "Fast Global Illumination Approximations on Deep G-Buffers" (Mara et. al, 2016) using C++, OpenGL, and GLSL☆40Oct 8, 2017Updated 8 years ago
- NVidia Flex support for Cinder.☆18Sep 15, 2017Updated 8 years ago
- Bezier Curves 2D Animation and 3D Solar System in OpenGL☆11Mar 19, 2020Updated 6 years ago
- Source code for 'Medal of Honor: Allied Assault: Source'. A Source engine recreation of MoHAA.☆21Jan 16, 2018Updated 8 years ago
- A framebuffer wrapper for Node.js☆13Oct 31, 2021Updated 4 years ago
- CUDA implementation of a Path Tracer with different surface types, Anti Aliasing, Bonne Projection Bokeh Mapping, Motion Blur, Depth of F…☆14Jul 11, 2019Updated 6 years ago
- ☆21Oct 26, 2020Updated 5 years ago
- ☆12Jan 11, 2020Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆16Jan 8, 2022Updated 4 years ago
- Generating Trees with a Space Colonization Algorithm☆47Jun 7, 2018Updated 8 years ago
- A halfedge-based mesh library for 3d-mesh with some demos☆13May 12, 2018Updated 8 years ago
- Implementations of some multi-object trackers based on random finite set theory☆12Jan 20, 2024Updated 2 years ago
- A functional and good looking GUI for Cinder☆44Apr 18, 2020Updated 6 years ago
- Source port of the singleplayer of Star Trek: Voyager - Elite Force☆27Sep 10, 2025Updated 9 months ago
- Dependencies and foundation libraries for Karl's graphics projects☆16Jul 5, 2025Updated 11 months ago