ozkanyumsak / mesh-subdivisionLinks
A collection of common mesh subdivision algorithms
☆98Updated 7 years ago
Alternatives and similar repositories for mesh-subdivision
Users that are interested in mesh-subdivision are comparing it to the libraries listed below
Sorting:
- Isotropic Remeshing of Triangulated Surface☆92Updated 2 years ago
- A light-weighted, efficient and header-only mesh processing frame work.☆53Updated 2 years ago
- A simple, easily hackable C++ surface voxelizer (STL=>voxels)☆179Updated 4 years ago
- Dual Marching Cubes Implementation in C++☆64Updated 5 years ago
- Reference implementation of the Eurographics 2020 paper "Fast and Robust QEF Minimization using Probabilistic Quadrics"☆56Updated last year
- Computer Graphics Assignment about Bounding Volume Hierarchies☆131Updated 3 years ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆58Updated 3 years ago
- Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh☆176Updated last year
- TinyMesh is a light-weight mesh processing library in C/C++.☆97Updated last year
- Corresponding Code for the SIGGRAPH Asia paper "Nested Cages"☆85Updated last month
- Partial source code of Siggraph 2018 paper "Stitch meshing"☆112Updated last year
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆142Updated 4 years ago
- This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-po…☆164Updated last year
- Discrete Conformal Equivalence of Polyhedral Surfaces☆105Updated 2 years ago
- Seamlessly erase seams from your favorite 3D models.☆123Updated 11 months ago
- The Robust Quad Mesh Extraction Library☆124Updated 5 years ago
- A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of…☆306Updated 2 years ago
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆61Updated 4 years ago
- QMVC - Mean value coordinates for quad cages in 3D, reference implementation (J.-M. Thiery, P. Memari & T. Boubekeur, ACM SIGGRAPH Asia 2…☆75Updated 3 years ago
- ☆128Updated 4 months ago
- OpenTissue is a collection of generic algorithms and data structures for rapid development of interactive modeling and simulation.☆102Updated 3 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 13 years ago
- This repository contains examples applications that use libigl. They only work on MacOSX and they should be converted to tutorials.☆27Updated 2 years ago
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆179Updated 7 years ago
- Signed Distance Function from triangle mesh.☆94Updated 6 years ago
- A library for Directional Field Synthesis, Design, and Processing.☆205Updated this week
- A simple feature-preserving isotropic remesher based on edge flips, edge collapses and vertex repositioning☆54Updated last year
- Research prototyping framework for physics simulation written in C++☆195Updated 2 years ago
- A public domain/MIT header-only marching cube implementation in C++ without anything fancy.☆46Updated 2 years ago
- Dual Quaternion and Dual Quaternion Skinning tutorial☆68Updated 6 years ago