CedricGuillemet / LibGizmoLinks
Gizmo control library for 3D object manipulation (4x4 matrix)
☆144Updated 13 years ago
Alternatives and similar repositories for LibGizmo
Users that are interested in LibGizmo are comparing it to the libraries listed below
Sorting:
- CSG library for C++, port of https://github.com/evanw/csg.js/☆104Updated 8 years ago
- OpenGL sample on various rendering approaches for typical CAD scenes☆163Updated last year
- OpenGL 4 Graphics Engine☆142Updated 9 years ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆152Updated 3 years ago
- OpenGL and Vulkan comparison on rendering a CAD scene using various techniques☆170Updated 6 months ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆60Updated 4 months ago
- SOLID - Software Library for Interference Detection☆100Updated 2 years ago
- Qt + Vulkan Nbody Demo☆85Updated 7 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- An abstract graphics API library☆122Updated 6 years ago
- This is a physically based real-time renderer made for learning purposes.☆89Updated 8 years ago
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 6 years ago
- DDS image loader for OpenGL/ OpenGL ES2☆62Updated 6 years ago
- A simple Vulkan-based renderer for my master thesis on real-time transparency☆97Updated 8 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- Real-time global illumination☆114Updated 9 years ago
- A small dx11 base program I use to test shaders and techniques☆87Updated 4 years ago
- A quaternion based camera for modern OpenGL☆74Updated 8 years ago
- Simple C++ implementation of skeletal animation and software skinning☆54Updated 10 years ago
- Lighthouse3d Very Simple Libs☆52Updated 6 years ago
- Docking code for ImGui☆66Updated last year
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆82Updated last year
- A portable modern OpenGL Game-Engine with focus on PBR☆110Updated 11 months ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.☆33Updated 7 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- nvpro-pipeline is a research rendering pipeline☆210Updated 4 years ago
- Physically Based Software Renderer☆113Updated 5 years ago
- A basic geometry C++ library for 2D and 3D applications☆97Updated 8 months ago
- A utility class which adds a way to include external files in a shader file.☆64Updated last year
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 8 years ago