PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
☆2,209Sep 4, 2025Updated 7 months ago
Alternatives and similar repositories for PositionBasedDynamics
Users that are interested in PositionBasedDynamics are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.☆1,831Nov 28, 2025Updated 5 months ago
- A research-oriented elastic body simulator☆394Oct 14, 2022Updated 3 years ago
- Position based dynamics in Unity☆331Jan 30, 2022Updated 4 years ago
- Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- an…☆675Mar 29, 2024Updated 2 years ago
- Fluid simulation engine for computer graphics applications☆2,081Dec 24, 2023Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A collection of source codes implementing cloth simulation algorithms in OpenGL☆549Nov 26, 2025Updated 5 months ago
- A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of…☆312Aug 31, 2023Updated 2 years ago
- Implementation of the Projective Dynamics simulation method proposed by Dr. Ladislav Kavan et al. in 2014. This method of simulation proj…☆69May 7, 2014Updated 11 years ago
- A unified particle framework similar to NVIDIA FleX.☆132Aug 5, 2015Updated 10 years ago
- ☆308Sep 13, 2020Updated 5 years ago
- CPU and GPU implementations of a particle-based physics simulation based on Macklin et. al's "Unified Particle Physics for Real-Time Appl…☆190May 12, 2015Updated 10 years ago
- A set of reusable functions to integrate IPC into an existing simulation.☆302Apr 21, 2026Updated last week
- An implementation of "XPBD: position-based simulation of compliant constrained dynamics", MIG'16☆90Sep 9, 2017Updated 8 years ago
- FastCorotatedFEM is a minimalistic implementation of the corotated FEM method which was proposed in paper "Fast Corotated FEM using Opera…☆81May 20, 2019Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- ☆789Apr 15, 2021Updated 5 years ago
- A Library for Squashing Things☆205Aug 8, 2022Updated 3 years ago
- A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"☆824Oct 24, 2017Updated 8 years ago
- A Multi-Scale Model for Simulating Liquid-Fabric Interactions☆503Dec 20, 2021Updated 4 years ago
- Simple MPL-2.0-licensed C++ geometry processing library.☆5,008Apr 16, 2026Updated last week
- ADMM ⊇ Projective Dynamics: Fast Simulation of Hyperelastic Models with Dynamic Constraints☆96Jun 5, 2020Updated 5 years ago
- A C++ library to compute neighborhood information for point clouds within a fixed radius. Suitable for many applications, e.g. neighborho…☆175Sep 11, 2025Updated 7 months ago
- A CUDA-accelerated cloth simulation engine based on Extended Position Based Dynamics (XPBD).☆201Feb 8, 2026Updated 2 months ago
- Gaia Physics Engine☆853Oct 4, 2025Updated 6 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆91May 24, 2018Updated 7 years ago
- Eulerian-on-Lagrangian Cloth Simulation☆110Oct 15, 2019Updated 6 years ago
- Robust, intersection-free, simulations of rigid bodies.☆186Jun 13, 2025Updated 10 months ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆830Sep 7, 2015Updated 10 years ago
- Homepage for CSC417: Physics-based Animation☆461Nov 20, 2025Updated 5 months ago
- Robust Tetrahedral Meshing in the Wild.☆703Apr 27, 2023Updated 3 years ago
- Interactive cloth simulator using the method described in the SIGGRAPH paper "Fast Simulation of Mass-Spring Systems" by Liu, T., Bargtei…☆233Sep 25, 2020Updated 5 years ago
- ☆147Mar 11, 2022Updated 4 years ago
- Applied 3D geometry in C++, with a focus on surface meshes.☆1,299Updated this week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A polyvalent C++ FEM library☆612Apr 20, 2026Updated last week
- A conservative continuous collision detection (CCD) method with support for minimum separation. [Wang et al. 2021]☆156Jan 19, 2026Updated 3 months ago
- eXtended Position based dynamics implementation with soft body virtual cutting☆87Nov 2, 2022Updated 3 years ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,062Sep 3, 2023Updated 2 years ago
- A Multi-Scale Model for Simulating Liquid-Hair Interactions☆312May 9, 2024Updated last year
- ☆101Jul 31, 2016Updated 9 years ago
- Open source C++ physics engine library in 3D☆1,740Mar 28, 2025Updated last year