jkuhlmann / cgltfLinks
Single-file glTF 2.0 loader and writer written in C99
☆1,760Updated 3 months ago
Alternatives and similar repositories for cgltf
Users that are interested in cgltf are comparing it to the libraries listed below
Sorting:
- Meta loader for Vulkan API☆1,675Updated this week
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,507Updated 2 years ago
- A Vulkan renderer written from scratch on stream☆1,614Updated last week
- Header only C++11 tiny glTF 2.0 library☆2,353Updated 2 weeks ago
- Lightweight open source FBX importer☆1,281Updated 3 months ago
- Single source file FBX loader☆1,202Updated last week
- Physical based rendering with Vulkan using glTF 2.0 models☆1,131Updated 4 months ago
- My personal Vulkan renderer☆1,803Updated last week
- Vulkan Bootstrapping Iibrary☆1,103Updated last week
- Immediate mode rendering and 3d gizmos.☆1,275Updated 3 months ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,482Updated 4 years ago
- ☆1,643Updated last week
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,508Updated 3 years ago
- Fast C OBJ parser☆729Updated 6 months ago
- Introductory guide to vulkan.☆1,214Updated 2 months ago
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆810Updated last week
- A guide to using modern OpenGL functions.☆1,385Updated 4 years ago
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,486Updated 2 weeks ago
- Easy to integrate Vulkan memory allocation library☆3,132Updated 2 weeks ago
- A modern cross-platform low-level graphics API☆706Updated this week
- Header only tiny wavefront .obj loader in pure C99☆514Updated 5 months ago
- Diagrams showing relationships between Vulkan objects and how they're used.☆1,052Updated 10 months ago
- Open source c++ skeletal animation library and toolset☆2,731Updated last month
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,250Updated this week
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,530Updated last week
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,324Updated last week
- Lightweight, multi-platform, data-oriented game engine.☆919Updated this week
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,073Updated 2 weeks ago
- A modern C++17 glTF 2.0 library focused on speed, correctness, and usability☆451Updated 2 weeks ago
- A modern cross-platform low-level graphics library and rendering framework☆4,101Updated this week