Lightweight open source FBX importer
☆1,352May 16, 2026Updated 5 months ago
Alternatives and similar repositories for OpenFBX
Users that are interested in OpenFBX are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Single source file FBX loader☆1,426Oct 1, 2026Updated 3 weeks ago
- Open source c++ skeletal animation library and toolset☆3,059Aug 1, 2026Updated 2 months ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,546Mar 24, 2023Updated 3 years ago
- C++ Library for reading and writing FBX files☆310Jul 30, 2020Updated 6 years ago
- Single-file glTF 2.0 loader and writer written in C99☆2,023Feb 2, 2026Updated 8 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- 3D C++ Game Engine - yet another open source game engine☆3,901Updated this week
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆4,051Oct 10, 2026Updated 2 weeks ago
- Header only C11 tiny glTF 2.0 library☆2,555Aug 2, 2026Updated 2 months ago
- Immediate mode rendering and 3d gizmos.☆1,297Sep 14, 2025Updated last year
- Mesh optimization library that makes meshes smaller and faster to render☆8,725Oct 14, 2026Updated 2 weeks ago
- 3D engine with modern graphics☆7,329Updated this week
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆493Jun 17, 2018Updated 8 years ago
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,628Oct 7, 2026Updated 3 weeks ago
- Animation Compression Library☆1,599Nov 26, 2025Updated 11 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Mesh parameterization / UV unwrapping library☆2,589Jun 16, 2024Updated 2 years ago
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,043Jun 7, 2026Updated 4 months ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,536Oct 30, 2021Updated 5 years ago
- Fast C OBJ parser☆770Jun 8, 2025Updated last year
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,648Updated this week
- A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a…☆3,194Updated this week
- NanoRT, single header only modern ray tracing kernel.☆1,121Oct 1, 2025Updated last year
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,769Aug 27, 2026Updated 2 months ago
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆705Nov 11, 2024Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.☆13,295Updated this week
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,598May 29, 2022Updated 4 years ago
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆17,598Updated this week
- A modern cross-platform low-level graphics library and rendering framework☆4,491Oct 16, 2026Updated 2 weeks ago
- Clustered shading implementation with bgfx☆472Jun 25, 2022Updated 4 years ago
- Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics☆2,932Feb 21, 2024Updated 2 years ago
- ☆481Oct 13, 2022Updated 4 years ago
- Tiny but powerful single file wavefront obj loader☆3,900Jun 19, 2026Updated 4 months ago
- Math library using HLSL syntax with multiplatform SIMD support☆1,162Oct 3, 2026Updated 3 weeks ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support☆733Jul 6, 2025Updated last year
- Single header C++ Libraries for Thread Scheduling, Rendering, and so on...☆474Oct 16, 2023Updated 3 years ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆1,029Aug 7, 2025Updated last year
- A Vulkan renderer written from scratch on stream☆1,794Oct 9, 2026Updated 3 weeks ago
- My personal Vulkan renderer☆1,968Updated this week
- Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL☆364Sep 7, 2019Updated 7 years ago
- A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.☆249Jan 31, 2023Updated 3 years ago