Header only C11 tiny glTF 2.0 library
☆2,526Aug 2, 2026Updated last month
Alternatives and similar repositories for tinygltf
Users that are interested in tinygltf are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Physical based rendering with Vulkan using glTF 2.0 models☆1,198Jul 7, 2026Updated 2 months ago
- Single-file glTF 2.0 loader and writer written in C99☆1,994Feb 2, 2026Updated 7 months ago
- Easy to integrate Vulkan memory allocation library☆3,502Jun 4, 2026Updated 3 months ago
- A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0☆360Jan 1, 2022Updated 4 years ago
- Tiny but powerful single file wavefront obj loader☆3,887Jun 19, 2026Updated 3 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- glTF-SDK is a C++ Software Development Kit for glTF (GL Transmission Format -https://github.com/KhronosGroup/glTF).☆626Sep 8, 2026Updated last week
- Mesh optimization library that makes meshes smaller and faster to render☆8,349Updated this week
- glTF – Runtime 3D Asset Delivery☆7,841Sep 12, 2026Updated last week
- C++ examples for the Vulkan graphics API☆12,147Updated this week
- The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.☆13,209Updated this week
- Open source c++ skeletal animation library and toolset☆2,939Aug 1, 2026Updated last month
- Meta loader for Vulkan API☆1,920Sep 4, 2026Updated 2 weeks ago
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆4,026Aug 8, 2026Updated last month
- Lightweight open source FBX importer☆1,353May 16, 2026Updated 4 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- One stop solution for all Vulkan samples☆5,376Updated this week
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,658Aug 27, 2026Updated 3 weeks ago
- My personal Vulkan renderer☆1,944Sep 10, 2026Updated last week
- Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics☆2,928Feb 21, 2024Updated 2 years ago
- Header only C++ Tiny glTF loader.☆266Nov 20, 2019Updated 6 years ago
- glTF Sample Models☆3,614Dec 22, 2023Updated 2 years ago
- A modern cross-platform low-level graphics library and rendering framework☆4,441Updated this week
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆17,490Updated this week
- 3D engine with modern graphics☆7,236Updated this week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A Vulkan renderer written from scratch on stream☆1,769Jul 31, 2026Updated last month
- OpenGL Mathematics (GLM)☆11,226Apr 7, 2026Updated 5 months ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,525Oct 30, 2021Updated 4 years ago
- A modern C++17 glTF 2.0 library focused on speed, correctness, and usability☆590Aug 31, 2026Updated 2 weeks ago
- Real-Time Rendering Framework☆3,232Jan 7, 2025Updated last year
- Ray tracing glTF scene with Vulkan☆614Sep 29, 2025Updated 11 months ago
- Open-Source Vulkan C++ API☆3,794Updated this week
- KTX (Khronos Texture) Library and Tools☆1,360Sep 11, 2026Updated last week
- Physically-Based Rendering in glTF 2.0 using WebGL☆1,477Sep 4, 2026Updated 2 weeks ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Awesome Vulkan ecosystem☆3,715May 11, 2026Updated 4 months ago
- stb single-file public domain libraries for C/C++☆34,667Aug 2, 2026Updated last month
- Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more☆13,119Updated this week
- RenderDoc is a stand-alone graphics debugging tool.☆11,099Updated this week
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆11,561Updated this week
- Mesh parameterization / UV unwrapping library☆2,561Jun 16, 2024Updated 2 years ago
- ☆2,018Updated this week