Header only C++11 tiny glTF 2.0 library
☆2,475Jun 3, 2026Updated 3 weeks ago
Alternatives and similar repositories for tinygltf
Users that are interested in tinygltf are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Physical based rendering with Vulkan using glTF 2.0 models☆1,180Apr 5, 2026Updated 2 months ago
- Single-file glTF 2.0 loader and writer written in C99☆1,934Feb 2, 2026Updated 4 months ago
- Easy to integrate Vulkan memory allocation library☆3,393Jun 4, 2026Updated 3 weeks ago
- A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0☆357Jan 1, 2022Updated 4 years ago
- Tiny but powerful single file wavefront obj loader☆3,829Jun 19, 2026Updated last week
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- glTF-SDK is a C++ Software Development Kit for glTF (GL Transmission Format -https://github.com/KhronosGroup/glTF).☆621Jun 24, 2026Updated last week
- glTF – Runtime 3D Asset Delivery☆7,770Jun 22, 2026Updated last week
- Mesh optimization library that makes meshes smaller and faster to render☆7,808Updated this week
- C++ examples for the Vulkan graphics API☆12,014Jun 12, 2026Updated 2 weeks ago
- Meta loader for Vulkan API☆1,865Updated this week
- The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.☆13,013Updated this week
- Open source c++ skeletal animation library and toolset☆2,863May 21, 2026Updated last month
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,945May 16, 2026Updated last month
- One stop solution for all Vulkan samples☆5,297Jun 15, 2026Updated 2 weeks ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Lightweight open source FBX importer☆1,325May 16, 2026Updated last month
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,575Jul 3, 2025Updated 11 months ago
- My personal Vulkan renderer☆1,904Updated this week
- Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics☆2,918Feb 21, 2024Updated 2 years ago
- Header only C++ Tiny glTF loader.☆265Nov 20, 2019Updated 6 years ago
- A modern cross-platform low-level graphics library and rendering framework☆4,338Updated this week
- glTF Sample Models☆3,594Dec 22, 2023Updated 2 years ago
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆17,210Updated this week
- 3D engine with modern graphics☆7,114Jun 24, 2026Updated last week
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A Vulkan renderer written from scratch on stream☆1,743May 22, 2026Updated last month
- A modern C++17 glTF 2.0 library focused on speed, correctness, and usability☆548Apr 20, 2026Updated 2 months ago
- OpenGL Mathematics (GLM)☆11,041Apr 7, 2026Updated 2 months ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,513Oct 30, 2021Updated 4 years ago
- Real-Time Rendering Framework☆3,190Jan 7, 2025Updated last year
- Ray tracing glTF scene with Vulkan☆612Sep 29, 2025Updated 9 months ago
- Open-Source Vulkan C++ API☆3,736Jun 23, 2026Updated last week
- KTX (Khronos Texture) Library and Tools☆1,285Jun 24, 2026Updated last week
- Physically-Based Rendering in glTF 2.0 using WebGL☆1,464Jun 17, 2026Updated 2 weeks ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Awesome Vulkan ecosystem☆3,701May 11, 2026Updated last month
- Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more☆12,850Updated this week
- RenderDoc is a stand-alone graphics debugging tool.☆10,820Jun 24, 2026Updated last week
- Mesh parameterization / UV unwrapping library☆2,515Jun 16, 2024Updated 2 years ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,535Mar 24, 2023Updated 3 years ago
- stb single-file public domain libraries for C/C++☆34,110Apr 15, 2026Updated 2 months ago
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,533Jun 22, 2026Updated last week