john-chapman / im3dLinks
Immediate mode rendering and 3d gizmos.
☆1,274Updated 3 months ago
Alternatives and similar repositories for im3d
Users that are interested in im3d are comparing it to the libraries listed below
Sorting:
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,507Updated 2 years ago
- Fast C OBJ parser☆726Updated 6 months ago
- 🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal☆943Updated 2 weeks ago
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆535Updated 4 months ago
- Lightweight, multi-platform, data-oriented game engine.☆920Updated this week
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,481Updated 4 years ago
- Lightweight open source FBX importer☆1,283Updated 4 months ago
- Math library using HLSL syntax with multiplatform SIMD support☆992Updated 2 weeks ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆471Updated 7 years ago
- A modern cross-platform low-level graphics API☆707Updated this week
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,253Updated last week
- A Vulkan renderer written from scratch on stream☆1,624Updated this week
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,531Updated last week
- Single-file glTF 2.0 loader and writer written in C99☆1,763Updated 3 months ago
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,486Updated 3 weeks ago
- ImGui GIZMO widget - quaternions based 3D object manipulator: it permits, via mouse, to manipulate objects by translating, rotating, or s…☆422Updated 8 months ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,511Updated 3 years ago
- Single source file FBX loader☆1,206Updated 2 weeks ago
- Yet Another Vulkan Engine☆494Updated last week
- A minimalist and easy to use graphics API.☆522Updated this week
- Lightweight and Simple 3D Open Source Physics Engine in C++☆968Updated 4 years ago
- Node graph implementation for Dear ImGui. Used in https://github.com/rokups/rbfx☆731Updated last year
- Cross-platform game engine with Vulkan backend☆1,038Updated last year
- Vulkan Bootstrapping Iibrary☆1,112Updated this week
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆532Updated last year
- A guide to using modern OpenGL functions.☆1,388Updated 4 years ago
- C++ library strictly wrapping OpenGL objects.☆554Updated 8 months ago
- Multi-OS 3D engine.☆561Updated last month
- Header only tiny wavefront .obj loader in pure C99☆515Updated 6 months ago
- Meta loader for Vulkan API☆1,681Updated last week