snumrl / ICC
Interactive Character Control
☆61Updated 4 years ago
Alternatives and similar repositories for ICC
Users that are interested in ICC are comparing it to the libraries listed below
Sorting:
- Project for the paper "A Scalable Approach to Control Diverse Behaviors for Physically Simulated Characters"☆162Updated 3 years ago
- Character Animation in Unity 3D using Deep Learning and Artificial Intelligence☆40Updated 6 years ago
- Supplementary code for SIGGRAPH 2021 paper: Discovering Diverse Athletic Jumping Strategies☆62Updated 4 years ago
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆114Updated 2 years ago
- An interactive webgl demo for real-time character animation and control using Motion VAEs [SIGGRAPH 2020]☆40Updated 4 years ago
- 📖 Paper: Robust Motion In-betweening 🏃☆72Updated last year
- [NeurIPS 2020] Official PyTorch Implementation of "Residual Force Control for Agile Human Behavior Imitation and Extended Motion Synthesi…☆163Updated 2 years ago
- Reimplementation of robust motion in-betweening☆97Updated 4 years ago
- ☆76Updated last year
- Stochastic Scene-Aware Motion Prediction https://samp.is.tue.mpg.de/☆140Updated 3 years ago
- A Python library for working with motion data in numpy or PyTorch☆44Updated 2 months ago
- Character Controllers using Motion VAEs☆281Updated 4 years ago
- Pybullet implementation of SamCon (SIGGRAPH 2010 paper "Sampling-based Contact-rich Motion Control").☆53Updated 2 years ago
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆89Updated 3 years ago
- Demo code for "Neural PhysCap" Neural Monocular 3D Human Motion Capture with Physical Awareness [SIGGRAPH 2021]☆64Updated 2 years ago
- Mode-Adaptive Neural Networks for Quadraped Motion Control☆97Updated 4 years ago
- ☆79Updated 2 years ago
- 🕹️ Official Implementation of Conditional Motion In-betweening (CMIB) 🏃☆124Updated last year
- Motion Puzzle - Official PyTorch implementation☆113Updated 2 years ago
- Interactive Character Animiation by Learning Multi-Objective Control☆17Updated 3 years ago
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆147Updated 2 months ago
- Convert .bvh files (Biovision Hierarchy) to DeepMimic format.☆72Updated 2 years ago
- Data structures and utilities for skeleton animations.☆43Updated last year
- ☆92Updated last year
- ☆45Updated 3 years ago
- A Re-implementation of the paper "A Deep Learning Framework for Character Motion Synthesis and Editing"☆115Updated 7 years ago
- Resolving of the Ubisoft La Forge Animation dataset onto a common skeleton☆47Updated 3 months ago
- Preprocessing for the construction of statistical motion models. Provides a skeleton animation viewer and an interface to a motion databa…☆18Updated 2 years ago
- ☆77Updated 3 years ago
- Convolutional Autoencoders for Human Motion Infilling (3DV 2020)☆26Updated last year