jyf588 / lrle
Code for "Synthesis of Biologically Realistic Human Motion Using Joint Torque Actuation", SIGGRAPH 2019
☆33Updated 5 years ago
Alternatives and similar repositories for lrle:
Users that are interested in lrle are comparing it to the libraries listed below
- Code for "Synthesis of Biologically Realistic Human Motion Using Joint Torque Actuation", SIGGRAPH 2019, Part 2☆12Updated last year
- ☆43Updated last year
- Fast and Flexible Multilegged Locomotion Using Learned Centroidal Dynamics☆41Updated 2 months ago
- Convert .bvh files (Biovision Hierarchy) to DeepMimic format.☆71Updated 2 years ago
- Repo for "On Learning Symmetric Locomotion"☆49Updated 4 years ago
- Code for imitation learning with muscle / torque☆7Updated 5 months ago
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆114Updated 2 years ago
- [NeurIPS 2020] Official PyTorch Implementation of "Residual Force Control for Agile Human Behavior Imitation and Extended Motion Synthesi…☆163Updated 2 years ago
- Code for the SIGGRAPH 2022 submission Learning to Get Up☆27Updated 2 years ago
- ☆36Updated 2 years ago
- ☆20Updated last year
- [CVPR'19 Best Paper Finalist] Extracting 3D human motion and contact forces from a single video☆46Updated last year
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars in MuJoCo☆48Updated 3 months ago
- A tool to convert opensim 4.0+ MSK models into MuJoCo format with optimized muscle kinematics and kinetics☆86Updated 6 months ago
- Software for performing predictive simulations of biological motion☆52Updated last week
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆61Updated last year
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆82Updated last year
- OpenSim to MuJoCo XML converter☆67Updated last year
- Project for the paper "A Scalable Approach to Control Diverse Behaviors for Physically Simulated Characters"☆161Updated 3 years ago
- Efficient Differentiable Simulation of Articulated Bodies (ICML2021)☆97Updated 3 years ago
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆214Updated last year
- ☆18Updated 3 years ago
- A tool to automatically process and share biomechanics data☆40Updated this week
- ☆41Updated 2 years ago
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆145Updated 2 months ago
- Pybullet implementation of SamCon (SIGGRAPH 2010 paper "Sampling-based Contact-rich Motion Control").☆52Updated 2 years ago
- Musculoskeletal Models in MuJoCo☆113Updated 2 weeks ago
- ☆10Updated last year
- GUI for adjusting the geometry of Mujoco models☆19Updated 5 years ago
- Character Animation in Unity 3D using Deep Learning and Artificial Intelligence☆40Updated 6 years ago