facebookresearch / momentumLinks
A library for human kinematic motion and numerical optimization solvers to apply human motion
☆191Updated this week
Alternatives and similar repositories for momentum
Users that are interested in momentum are comparing it to the libraries listed below
Sorting:
- [CVPR'19 Best Paper Finalist] Extracting 3D human motion and contact forces from a single video☆49Updated last year
- Official Implementation of the CVPR 2024 highlight paper: Real-Time Simulated Avatar from Head-Mounted Sensors☆116Updated 5 months ago
- Enable inputting a SMPL sequence into AddBiomechanics to fit an OpenSim skeleton model to the sequence.☆118Updated last year
- Code for the paper MultiPhys: Multi-Person Physics-aware 3D Motion Estimation (CVPR 2024)☆76Updated 7 months ago
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆230Updated last year
- Author's implementation of the paper Mocap Everyone Everywhere: Lightweight Motion Capture With Smartwatches and a Head-Mounted Camera (C…☆67Updated last year
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆84Updated last year
- Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactions☆220Updated 3 months ago
- A vector-quantized periodic autoencoder (VQ-PAE) for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]☆84Updated 11 months ago
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆80Updated last year
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆172Updated last year
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆158Updated 3 months ago
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆84Updated 2 years ago
- ☆95Updated last year
- [SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control☆67Updated last year
- codes for paper "Pose-aware Attention Network for Flexible Motion Retargeting by Body Part" (TVCG2023)☆149Updated last year
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆207Updated 3 months ago
- Python implementation accompanying the Transformer Inertial Poser paper at SIGGRAPH Asia 2022☆86Updated 2 years ago
- ☆20Updated last year
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆59Updated 2 years ago
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆122Updated 2 years ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars in MuJoCo☆56Updated 8 months ago
- 🔥(CVPR 2025 Highlight) Dyn-HaMR: Recovering 4D Interacting Hand Motion from a Dynamic Camera☆141Updated 2 months ago
- Official implementation of NeurIPS 2022 paper: "Embodied Scene-aware Human Pose Estimation".☆79Updated 2 years ago
- Pybullet implementation of SamCon (SIGGRAPH 2010 paper "Sampling-based Contact-rich Motion Control").☆58Updated 2 years ago
- A simple and fast GUI tool to visualize and compare the SMPL sequences and scenes in real-time.☆67Updated 5 months ago
- ☆32Updated 2 months ago
- [SIGGRAPH Asia 2025] Implementation of "StableMotion: Training Motion Cleanup Models with Unpaired Corrupted Data"☆128Updated 3 weeks ago
- ☆210Updated 4 months ago
- The official implementation of Flexible Motion In-betweening with Diffusion Models, SIGGRAPH 2024☆209Updated last year