Curated list of computer graphics tutorials and resources
☆1,115Feb 29, 2020Updated 6 years ago
Alternatives and similar repositories for awesome-graphics
Users that are interested in awesome-graphics are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A curated list of awesome stuff to learn computer graphics☆1,029Jul 17, 2021Updated 5 years ago
- a list of graphic programming resources☆1,853Dec 30, 2020Updated 5 years ago
- A curated list of awesome OpenGL libraries, debuggers and resources.☆2,430Jan 9, 2026Updated 7 months ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,075Sep 3, 2023Updated 2 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Dec 12, 2016Updated 9 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepa…☆2,400Mar 31, 2022Updated 4 years ago
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆843Dec 8, 2025Updated 8 months ago
- Implement some RTR and PBR papers☆48Jul 8, 2017Updated 9 years ago
- Curated list of ray tracing resources☆657Oct 23, 2025Updated 9 months ago
- Awesome Vulkan ecosystem☆3,716May 11, 2026Updated 3 months ago
- Graphic Engine & Game Engine lists☆2,270Jul 9, 2026Updated last month
- Vulkan RTX path tracer with a declarative ES7-like scene description language.☆447Nov 2, 2019Updated 6 years ago
- High performance physically based renderer in C++11☆1,833Mar 10, 2022Updated 4 years ago
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,071Aug 22, 2022Updated 3 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A curated list of awesome computer graphics.☆570Sep 25, 2023Updated 2 years ago
- Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller☆1,038May 6, 2021Updated 5 years ago
- Simple Open-source Ray Tracer☆912May 22, 2026Updated 2 months ago
- Real-Time Rendering Framework☆3,212Jan 7, 2025Updated last year
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆758May 10, 2024Updated 2 years ago
- Mitsuba renderer main repository☆1,114Sep 11, 2023Updated 2 years ago
- A brief computer graphics / rendering course☆24,091Jul 29, 2026Updated 2 weeks ago
- Source code repository for the Book GPU Pro 7☆286May 3, 2016Updated 10 years ago
- Fluid simulation engine for computer graphics applications☆2,097Dec 24, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,032Jun 7, 2026Updated 2 months ago
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,670Jun 14, 2026Updated last month
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,054Feb 9, 2024Updated 2 years ago
- A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.☆245Jan 31, 2023Updated 3 years ago
- ☆882Sep 16, 2021Updated 4 years ago
- A Vulkan implementation of real-time PBR renderer☆392Mar 30, 2017Updated 9 years ago
- Nori: an educational ray tracer☆912Apr 23, 2026Updated 3 months ago
- Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics☆2,921Feb 21, 2024Updated 2 years ago
- Light probe generation and BRDF authoring for physically based shading.☆829Aug 18, 2021Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Lightweight CPU/GPU path tracer☆418Jun 24, 2020Updated 6 years ago
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,811Jul 28, 2026Updated 2 weeks ago
- Lighthouse 2 framework for real-time ray tracing☆870Apr 26, 2024Updated 2 years ago
- ☆33May 2, 2022Updated 4 years ago
- A cross-platform game engine with cutting-edge real-time rendering tech & fantastic speed. …☆499Jul 29, 2026Updated 2 weeks ago
- Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2☆20,349Updated this week
- Cross-platform real-time rendering engine just for myself☆103Jun 6, 2018Updated 8 years ago