Curated list of computer graphics tutorials and resources
☆1,123Feb 29, 2020Updated 6 years ago
Alternatives and similar repositories for awesome-graphics
Users that are interested in awesome-graphics are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A curated list of awesome stuff to learn computer graphics☆1,049Jul 17, 2021Updated 5 years ago
- a list of graphic programming resources☆1,859Dec 30, 2020Updated 5 years ago
- A curated list of awesome OpenGL libraries, debuggers and resources.☆2,457Jan 9, 2026Updated 9 months ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,093Sep 3, 2023Updated 3 years ago
- This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepa…☆2,405Mar 31, 2022Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Dec 12, 2016Updated 9 years ago
- Curated list of ray tracing resources☆658Oct 16, 2026Updated 2 weeks ago
- Awesome Vulkan ecosystem☆3,730May 11, 2026Updated 5 months ago
- Implement some RTR and PBR papers☆47Jul 8, 2017Updated 9 years ago
- High performance physically based renderer in C++11☆1,845Mar 10, 2022Updated 4 years ago
- Graphic Engine & Game Engine lists☆2,296Oct 19, 2026Updated 2 weeks ago
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆852Dec 8, 2025Updated 10 months ago
- Vulkan RTX path tracer with a declarative ES7-like scene description language.☆448Nov 2, 2019Updated 7 years ago
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,075Aug 22, 2022Updated 4 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Real-Time Rendering Framework☆3,270Sep 21, 2026Updated last month
- Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller☆1,041May 6, 2021Updated 5 years ago
- A curated list of awesome computer graphics.☆577Sep 25, 2023Updated 3 years ago
- Simple Open-source Ray Tracer☆916Oct 7, 2026Updated 3 weeks ago
- Lightweight CPU/GPU path tracer☆422Jun 24, 2020Updated 6 years ago
- Mitsuba renderer main repository☆1,119Sep 11, 2023Updated 3 years ago
- Light probe generation and BRDF authoring for physically based shading.☆829Oct 19, 2026Updated 2 weeks ago
- A brief computer graphics / rendering course☆24,489Jul 29, 2026Updated 3 months ago
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,064Feb 9, 2024Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆767May 10, 2024Updated 2 years ago
- Fluid simulation engine for computer graphics applications☆2,104Dec 24, 2023Updated 2 years ago
- Source code repository for the Book GPU Pro 7☆286May 3, 2016Updated 10 years ago
- Nori: an educational ray tracer☆918Apr 23, 2026Updated 6 months ago
- ☆33May 2, 2022Updated 4 years ago
- Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics☆2,932Feb 21, 2024Updated 2 years ago
- A Vulkan implementation of real-time PBR renderer☆391Mar 30, 2017Updated 9 years ago
- ☆883Sep 16, 2021Updated 5 years ago
- contains the source code accompanying the book GPU Zen.☆273Jun 28, 2017Updated 9 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)☆1,119Apr 12, 2025Updated last year
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,045Jun 7, 2026Updated 4 months ago
- Lighthouse 2 framework for real-time ray tracing☆875Apr 26, 2024Updated 2 years ago
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,739Updated this week
- Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2☆20,680Updated this week
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,857Updated this week
- Embree ray tracing kernels repository.☆2,775Updated this week