Gforcex / OpenGraphic
Graphic Engine & Game Engine lists
☆2,087Updated this week
Alternatives and similar repositories for OpenGraphic:
Users that are interested in OpenGraphic are comparing it to the libraries listed below
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,435Updated 3 years ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,426Updated 2 years ago
- Open source c++ skeletal animation library and toolset☆2,566Updated this week
- Real-Time Rendering Framework☆2,859Updated 4 months ago
- A shader-based software renderer written from scratch in C89☆2,590Updated 4 years ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,809Updated 2 years ago
- 3D Graphics Rendering Cookbook, published by Packt.☆1,047Updated 3 months ago
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆1,947Updated last year
- Lightweight open source FBX importer☆1,213Updated 4 months ago
- A Vulkan renderer written from scratch on stream☆1,482Updated last week
- A game engine with an emphasis on real-time cutting-edge solutions☆2,426Updated this week
- Animation Compression Library☆1,428Updated this week
- My personal Vulkan renderer☆1,682Updated this week
- A modern cross-platform low-level graphics library and rendering framework☆3,842Updated last week
- BRDF Explorer☆2,159Updated 2 years ago
- CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏☆1,071Updated 7 years ago
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,442Updated last week
- Physical based rendering with Vulkan using glTF 2.0 models☆1,039Updated 3 weeks ago
- cmftStudio - GUI counterpart for:☆1,283Updated 4 years ago
- Software rendering engine with PBR. Built from scratch on C++.☆660Updated 4 years ago
- Header only C++11 tiny glTF 2.0 library☆2,189Updated this week
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,474Updated 2 years ago
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,096Updated 3 weeks ago
- ☆848Updated 3 years ago
- 3D engine with modern graphics☆6,207Updated this week
- 3D game engine with lua scripting☆2,189Updated this week
- Introductory guide to vulkan.☆1,076Updated last week
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆874Updated 11 months ago
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,431Updated last month
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,100Updated last month