Gforcex / OpenGraphic
Graphic Engine & Game Engine lists
☆2,064Updated last week
Alternatives and similar repositories for OpenGraphic:
Users that are interested in OpenGraphic are comparing it to the libraries listed below
- Open source c++ skeletal animation library and toolset☆2,534Updated last month
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,285Updated 2 years ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,424Updated 3 years ago
- Animation Compression Library☆1,406Updated this week
- A shader-based software renderer written from scratch in C89☆2,557Updated 4 years ago
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆1,923Updated last year
- Lightweight open source FBX importer☆1,201Updated 2 months ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,802Updated 2 years ago
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,421Updated this week
- 3D Graphics Rendering Cookbook, published by Packt.☆1,037Updated last month
- BRDF Explorer☆2,149Updated last year
- 3D game engine with lua scripting☆1,898Updated 2 weeks ago
- Real-Time Rendering Framework☆2,823Updated 2 months ago
- Physical based rendering with Vulkan using glTF 2.0 models☆1,023Updated 2 months ago
- Software rendering engine with PBR. Built from scratch on C++.☆646Updated 4 years ago
- A Vulkan renderer written from scratch on stream☆1,447Updated last week
- My personal Vulkan renderer☆1,664Updated this week
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,468Updated last year
- A modern cross-platform low-level graphics library and rendering framework☆3,793Updated this week
- A game engine with an emphasis on real-time cutting-edge solutions☆2,379Updated this week
- Cross-Platform C++ 2D/3D game engine☆1,349Updated last month
- CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏☆1,064Updated 6 years ago
- aka ogre v2 - scene-oriented, flexible 3D C++ engine☆1,151Updated last week
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,018Updated this week
- 3D engine with modern graphics☆6,123Updated this week
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆858Updated 10 months ago
- Source code for Game Physics Cookbook☆949Updated 4 years ago
- cmftStudio - GUI counterpart for:☆1,277Updated 4 years ago
- Single-file glTF 2.0 loader and writer written in C99☆1,555Updated last week
- A high speed C++17 Vulkan game engine☆1,828Updated last year