Gforcex / OpenGraphicLinks
Graphic Engine & Game Engine lists
☆2,211Updated last week
Alternatives and similar repositories for OpenGraphic
Users that are interested in OpenGraphic are comparing it to the libraries listed below
Sorting:
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,508Updated 3 years ago
- Real-Time Rendering Framework☆3,030Updated 11 months ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,482Updated 4 years ago
- Open source c++ skeletal animation library and toolset☆2,731Updated last month
- A game engine with an emphasis on real-time cutting-edge solutions☆2,790Updated last week
- BRDF Explorer☆2,228Updated 2 years ago
- A shader-based software renderer written from scratch in C89☆2,681Updated 4 years ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,831Updated 2 years ago
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,021Updated last year
- A modern cross-platform low-level graphics library and rendering framework☆4,101Updated this week
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,530Updated last week
- Animation Compression Library☆1,495Updated 3 weeks ago
- 3D Graphics Rendering Cookbook, published by Packt.☆1,088Updated last month
- 3D game engine with lua scripting☆2,363Updated last week
- My personal Vulkan renderer☆1,803Updated last week
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,386Updated 5 months ago
- Physical based rendering with Vulkan using glTF 2.0 models☆1,131Updated 4 months ago
- Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller☆1,027Updated 4 years ago
- CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏☆1,102Updated 7 years ago
- Lightweight open source FBX importer☆1,281Updated 3 months ago
- A Vulkan renderer written from scratch on stream☆1,614Updated last week
- Software rendering engine with PBR. Built from scratch on C++.☆721Updated 4 years ago
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,704Updated 2 weeks ago
- Ray tracing examples and tutorials using VK_KHR_ray_tracing☆1,650Updated 3 weeks ago
- Source code for Game Physics Cookbook☆1,046Updated 5 years ago
- Cross-Platform C++ 2D/3D game engine☆1,456Updated 2 weeks ago
- 3D engine with modern graphics☆6,713Updated this week
- Code repository for Vulkan Cookbook by Packt☆877Updated 2 years ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,507Updated 2 years ago
- aka ogre v2 - scene-oriented, flexible 3D C++ engine☆1,281Updated 3 weeks ago