A brief computer graphics / rendering course
☆24,060Jul 29, 2026Updated last week
Alternatives and similar repositories for tinyrenderer
Users that are interested in tinyrenderer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A brief computer graphics / rendering course☆5,355Jul 7, 2023Updated 3 years ago
- A shader-based software renderer written from scratch in C89☆2,766Mar 6, 2021Updated 5 years ago
- 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.☆19,795Jun 25, 2023Updated 3 years ago
- Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies☆75,528Updated this week
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆17,367Updated this week
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Piccolo (formerly Pilot) – mini game engine for games104☆6,662Sep 30, 2024Updated last year
- stb single-file public domain libraries for C/C++☆34,355Updated this week
- Main Web Site (Online Books)☆10,569Jul 30, 2026Updated last week
- 3D Software Renderer in 700 Lines !!☆2,332Sep 23, 2024Updated last year
- Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2☆20,322Updated this week
- C++ examples for the Vulkan graphics API☆12,091Jul 23, 2026Updated 2 weeks ago
- Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com☆12,589Aug 6, 2024Updated 2 years ago
- 486 lines of C++: old-school FPS in a weekend☆2,043Feb 20, 2019Updated 7 years ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,075Sep 3, 2023Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- RenderDoc is a stand-alone graphics debugging tool.☆10,948Updated this week
- A brief computer graphics / rendering course☆2,424Feb 22, 2023Updated 3 years ago
- 可编程渲染管线实现,帮助初学者学习渲染☆1,451Sep 23, 2024Updated last year
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,807Jul 28, 2026Updated last week
- Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more☆12,989Updated this week
- The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.☆13,117Updated this week
- 3D engine with modern graphics☆7,173Updated this week
- A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input☆15,235Updated this week
- OpenGL Mathematics (GLM)☆11,136Apr 7, 2026Updated 4 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A Study Path for Game Programmer☆18,684Mar 28, 2024Updated 2 years ago
- 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.☆10,000Oct 16, 2021Updated 4 years ago
- Godot Engine – Multi-platform 2D and 3D game engine☆115,253Updated this week
- minimal cross-platform standalone C headers☆10,176Updated this week
- Lightweight and modular C++11 graphics middleware for games and data visualization☆5,182Updated this week
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,626Jul 3, 2025Updated last year
- This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepa…☆2,399Mar 31, 2022Updated 4 years ago
- A single-header ANSI C gui library☆13,999Jan 3, 2020Updated 6 years ago
- Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics☆2,920Feb 21, 2024Updated 2 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- One stop solution for all Vulkan samples☆5,344Jul 14, 2026Updated 3 weeks ago
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,658Jun 14, 2026Updated last month
- 3D C++ Game Engine - yet another open source game engine☆3,855Updated this week
- A simple and easy-to-use library to enjoy videogames programming☆34,207Updated this week
- Awesome Vulkan ecosystem☆3,715May 11, 2026Updated 2 months ago
- EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high pe…☆9,331Nov 15, 2025Updated 8 months ago
- Hazel Engine☆13,061Apr 20, 2024Updated 2 years ago