luisdnsantos / awesome-computer-graphicsLinks
A curated list of awesome stuff to learn computer graphics
☆927Updated 4 years ago
Alternatives and similar repositories for awesome-computer-graphics
Users that are interested in awesome-computer-graphics are comparing it to the libraries listed below
Sorting:
- A curated list of awesome computer graphics.☆515Updated 2 years ago
- Curated list of computer graphics tutorials and resources☆1,093Updated 5 years ago
- Curated list of ray tracing resources☆649Updated 4 years ago
- 3D Graphics Rendering Cookbook, published by Packt.☆1,079Updated 8 months ago
- roadmap to becoming a graphics developer☆1,168Updated 2 months ago
- ☆573Updated last year
- A curated list of awesome OpenGL libraries, debuggers and resources.☆2,315Updated 2 years ago
- A curated list of 3D graphics libraries and resources☆505Updated last year
- A brief computer graphics / rendering course☆2,387Updated 2 years ago
- Learning Modern 3D Graphics Programming☆1,733Updated 5 months ago
- Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller☆1,022Updated 4 years ago
- Graphic Engine & Game Engine lists☆2,189Updated last week
- Source code of OpenGL tutorials on ogldev.org☆726Updated this week
- Graphics Programming Resources List☆248Updated 5 months ago
- Base code for 15-462/662: Computer Graphics at Carnegie Mellon University☆514Updated 2 weeks ago
- Introductory guide to vulkan.☆1,169Updated 2 weeks ago
- Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and …☆921Updated 3 years ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,494Updated 3 years ago
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,003Updated last year
- Software rendering engine with PBR. Built from scratch on C++.☆702Updated 4 years ago
- Ray tracing examples and tutorials using VK_KHR_ray_tracing☆1,616Updated last week
- A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.☆1,227Updated 11 months ago
- One stop shop for getting started with the Vulkan API☆2,113Updated last week
- Source code for Game Physics Cookbook☆1,031Updated 4 years ago
- OpenGL 4 Shading Language Cookbook - Third Edition, published by Packt☆329Updated 2 years ago
- ☆389Updated 11 months ago
- This roadmap's sole purpose is to remind myself/anyone of what is needed to learn in order to become a graphics engineer.☆99Updated 9 months ago
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,364Updated 6 months ago
- Awesome list of resources for Game Engine Development.☆1,196Updated last week
- GPU Raytracer from scratch in C++/CUDA☆942Updated 3 years ago