mattdesl / graphics-resourcesLinks
a list of graphic programming resources
☆1,821Updated 4 years ago
Alternatives and similar repositories for graphics-resources
Users that are interested in graphics-resources are comparing it to the libraries listed below
Sorting:
- A curated list of awesome OpenGL libraries, debuggers and resources.☆2,260Updated last year
- Curated list of computer graphics tutorials and resources☆1,080Updated 5 years ago
- A workshopper for GLSL shaders and graphics programming☆4,363Updated 4 years ago
- A small, portable and extensible C++ 3D coding framework☆2,037Updated 2 years ago
- Awesome Vulkan ecosystem☆3,482Updated last year
- Curated list of ray tracing resources☆649Updated 3 years ago
- Dead Simple OpenGL☆2,582Updated 4 months ago
- GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.☆1,756Updated 5 years ago
- phong shading tutorial with glslify☆466Updated 10 years ago
- High performance physically based renderer in C++11☆1,797Updated 3 years ago
- Learning Modern 3D Graphics Programming☆1,665Updated last month
- ☆915Updated 10 years ago
- The source code and content of Open.GL.☆1,088Updated 2 years ago
- cmftStudio - GUI counterpart for:☆1,292Updated 4 years ago
- Compilation of the best resources to learn programming OpenGL Shaders☆1,285Updated last year
- A simple realtime graphics playground for experimentations.☆560Updated 9 months ago
- A basic 3D scene implemented with various engines, frameworks or APIs.☆1,744Updated last year
- Source code examples for "API without Secrets: Introduction to Vulkan" tutorial☆1,301Updated 2 years ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,477Updated 2 years ago
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆1,963Updated last year
- Example code for the OpenGL Shading Language Cookbook - 2nd Edition (3rd Edition now available)☆559Updated 6 years ago
- Cross-platform open-source command-line cubemap filtering tool.☆846Updated 4 years ago
- Console-based GLSL Sandbox for 2D/3D shaders☆4,976Updated 2 months ago
- An Introduction to Raymarching☆980Updated 3 years ago
- Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics☆2,867Updated last year
- Lightweight, cross-platform & full-featured shader IDE☆4,533Updated last year
- Step-by-step guide through the abstract and complex universe of Fragment Shaders.☆6,399Updated 3 months ago
- A curated list of awesome stuff to learn computer graphics☆879Updated 3 years ago
- Procedural Noise Shader Routines compatible with WebGL☆2,889Updated 7 months ago
- Simple WebGL Fragment Shader Editor☆2,468Updated 2 years ago