Real-Time Rendering Framework
☆3,155Jan 7, 2025Updated last year
Alternatives and similar repositories for Falcor
Users that are interested in Falcor are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,732May 7, 2026Updated last week
- ☆880Sep 16, 2021Updated 4 years ago
- Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"☆506Jul 20, 2025Updated 9 months ago
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,541Jul 3, 2025Updated 10 months ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,067Sep 3, 2023Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,592May 1, 2026Updated 2 weeks ago
- Making it easier to work with shaders☆5,283Updated this week
- My personal Vulkan renderer☆1,882May 3, 2026Updated last week
- Embree ray tracing kernels repository.☆2,692May 8, 2026Updated last week
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,560Updated this week
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,077Mar 13, 2024Updated 2 years ago
- 3D engine with modern graphics☆7,034Updated this week
- ☆1,914Feb 26, 2026Updated 2 months ago
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆836Dec 8, 2025Updated 5 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller☆1,035May 6, 2021Updated 5 years ago
- A modern cross-platform low-level graphics library and rendering framework☆4,286May 7, 2026Updated last week
- Real-time path tracing library and sample☆964Mar 19, 2026Updated last month
- Getting Started with RTX Ray Tracing☆678Jun 19, 2020Updated 5 years ago
- C++ examples for the Vulkan graphics API☆11,949Updated this week
- High-Performance Rendering Framework on Stream Architectures☆1,007Updated this week
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆690Nov 11, 2024Updated last year
- Easy to integrate memory allocation library for Direct3D 12☆991Apr 15, 2026Updated last month
- ☆446Feb 26, 2026Updated 2 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- RTX Global Illumination (RTXGI)☆834Feb 5, 2024Updated 2 years ago
- NVIDIA Real-time Denoising (NRD) library☆769May 7, 2026Updated last week
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆753May 10, 2024Updated 2 years ago
- Ray tracing examples and tutorials using VK_KHR_ray_tracing☆1,708May 6, 2026Updated last week
- One stop solution for all Vulkan samples☆5,246May 4, 2026Updated last week
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,071Aug 22, 2022Updated 3 years ago
- High performance physically based renderer in C++11☆1,822Mar 10, 2022Updated 4 years ago
- Lighthouse 2 framework for real-time ray tracing☆868Apr 26, 2024Updated 2 years ago
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆630Jan 14, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2☆20,035Updated this week
- ☆504Apr 30, 2026Updated 2 weeks ago
- 💡 Experimental real-time global illumination renderer 🦀☆5,325Jul 7, 2025Updated 10 months ago
- BRDF Explorer☆2,249Apr 21, 2023Updated 3 years ago
- High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute☆603Mar 24, 2026Updated last month
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆985Aug 7, 2025Updated 9 months ago
- Easy to integrate Vulkan memory allocation library☆3,323Mar 2, 2026Updated 2 months ago