Real-Time Rendering Framework
☆3,244Sep 21, 2026Updated last week
Alternatives and similar repositories for Falcor
Users that are interested in Falcor are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,839Updated this week
- ☆883Sep 16, 2021Updated 5 years ago
- Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"☆536Jul 20, 2025Updated last year
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,668Aug 27, 2026Updated last month
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,083Sep 3, 2023Updated 3 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,722Sep 8, 2026Updated 3 weeks ago
- Making it easier to work with shaders☆5,687Updated this week
- My personal Vulkan renderer☆1,962Updated this week
- Embree ray tracing kernels repository.☆2,759Updated this week
- NVIDIA Real-time Denoising (NRD) library☆860Sep 22, 2026Updated last week
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,656Updated this week
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,107Mar 13, 2024Updated 2 years ago
- 3D engine with modern graphics☆7,259Updated this week
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆849Dec 8, 2025Updated 9 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- RTX Global Illumination (RTXGI)☆874Feb 5, 2024Updated 2 years ago
- Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller☆1,040May 6, 2021Updated 5 years ago
- A modern cross-platform low-level graphics library and rendering framework☆4,457Updated this week
- Real-time path tracing library and sample☆1,029Mar 19, 2026Updated 6 months ago
- C++ examples for the Vulkan graphics API☆12,161Sep 20, 2026Updated last week
- Getting Started with RTX Ray Tracing☆675Jun 19, 2020Updated 6 years ago
- ☆2,030Updated this week
- ☆555Sep 17, 2026Updated 2 weeks ago
- High-Performance Rendering Framework on Stream Architectures☆1,050Updated this week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆708Nov 11, 2024Updated last year
- Easy to integrate memory allocation library for Direct3D 12☆1,039Jun 4, 2026Updated 3 months ago
- ☆467Sep 23, 2026Updated last week
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆763May 10, 2024Updated 2 years ago
- One stop solution for all Vulkan samples☆5,388Sep 21, 2026Updated last week
- High performance physically based renderer in C++11☆1,834Mar 10, 2022Updated 4 years ago
- Ray tracing examples and tutorials using VK_KHR_ray_tracing☆1,744Sep 20, 2026Updated last week
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,075Aug 22, 2022Updated 4 years ago
- Lighthouse 2 framework for real-time ray tracing☆872Apr 26, 2024Updated 2 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆630Jan 14, 2025Updated last year
- Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2☆20,549Updated this week
- Mesh optimization library that makes meshes smaller and faster to render☆8,481Updated this week
- 💡 Experimental real-time global illumination renderer 🦀☆5,341Jul 7, 2025Updated last year
- BRDF Explorer☆2,268Apr 21, 2023Updated 3 years ago
- High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute☆625Jul 16, 2026Updated 2 months ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆1,023Aug 7, 2025Updated last year