Companion tools and website for CIRCLE dataset.
☆50Apr 19, 2023Updated 2 years ago
Alternatives and similar repositories for circle_dataset
Users that are interested in circle_dataset are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- code release of paper "Compositional Human-Scene Interaction Synthesis with Semantic Control"☆105Nov 19, 2022Updated 3 years ago
- code release of paper "DIMOS: Synthesizing Diverse Human Motions in 3D Indoor Scenes"☆99Mar 15, 2025Updated last year
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆240Sep 4, 2024Updated last year
- [ICLR 2024 Spotlight] Unified Human-Scene Interaction via Prompted Chain-of-Contacts☆244Jul 15, 2025Updated 9 months ago
- [ICLR 2023 spotlight] Official PyTorch implementation of the paper "Stochastic Multi-Person 3D Motion Forecasting"☆54Sep 1, 2023Updated 2 years ago
- Deploy open-source AI quickly and easily - Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Official Implementation of the Paper: Object Motion Guided Human Motion Synthesis (SIGGRAPH Asia 2023 (TOG))☆259Jul 10, 2025Updated 9 months ago
- "IMoS: Intent-Driven Fullbody Motion Synthesis for Human-Object Interaction". Proceeding of EUROGRAPHICS 2023.☆104Jan 16, 2024Updated 2 years ago
- [ICCV 2023] Official PyTorch implementation of the paper "InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffus…☆284Mar 26, 2025Updated last year
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆122Mar 2, 2025Updated last year
- Official implementation of the NeurIPS22 paper "HUMANISE: Language-conditioned Human Motion Generation in 3D Scenes"☆146Nov 22, 2023Updated 2 years ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars in MuJoCo☆62Feb 3, 2025Updated last year
- The official implementation of the paper "Human Motion Diffusion as a Generative Prior"☆518Jan 25, 2025Updated last year
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆177Jul 29, 2025Updated 8 months ago
- [ICLR 2023] DiffMimic: Efficient Motion Mimicking with Differentiable Physics https://arxiv.org/abs/2304.03274☆307Jan 22, 2025Updated last year
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆58Oct 20, 2023Updated 2 years ago
- Stochastic Scene-Aware Motion Prediction https://samp.is.tue.mpg.de/☆145Nov 4, 2021Updated 4 years ago
- Official Implementation of the Paper: Ego-Body Pose Estimation via Ego-Head Pose Estimation (CVPR 2023 Award Candidate)☆142Oct 19, 2023Updated 2 years ago
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆128Apr 17, 2024Updated last year
- The official repository for [CVPR2022] MOVER: Human-Aware Object Placement for Visual Environment Reconstruction.☆99Feb 25, 2023Updated 3 years ago
- Re-implementation for ICCV23 "Social Diffusion: Long-term Multiple Human Motion Anticipation"☆24Oct 3, 2023Updated 2 years ago
- COUCH: Towards Controllable Human-Chair Interactions, ECCV'22☆39Jan 16, 2023Updated 3 years ago
- Monocular whole-body 3D human pose estimation using the SOMA body model☆216Apr 2, 2026Updated last week
- ☆23Mar 13, 2025Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- [CVPR 2024] Official implementation of the paper "Towards Versatile Human-Human Interaction Analysis"☆216Aug 11, 2024Updated last year
- [NeurIPS 2024] Official implementation of InterControl☆81Feb 20, 2025Updated last year
- Neural Interaction Fields for Trajectory sYnthesis☆61Jul 17, 2023Updated 2 years ago
- Official PyTorch implementation of the paper "SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generation" [ICCV 202…☆101Nov 5, 2025Updated 5 months ago
- ☆91Jun 3, 2025Updated 10 months ago
- [NeurIPS 2023] FineMoGen: Fine-Grained Spatio-Temporal Motion Generation and Editing☆138Dec 17, 2023Updated 2 years ago
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆333Nov 3, 2025Updated 5 months ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆107Nov 6, 2023Updated 2 years ago
- [ICLR 2025] Pytorch Implementation of "Aligning Motion Generation with Human Perceptions".☆91Mar 17, 2026Updated 3 weeks ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- ☆74Feb 17, 2025Updated last year
- Official code and data for EgoBody dataset (2022 ECCV)☆126Dec 4, 2023Updated 2 years ago
- [ICCV2025] SIMS: Simulating Stylized Human-Scene Interactions with Retrieval-Augmented Script Generation☆31Jul 25, 2025Updated 8 months ago
- HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Models, arXiv 2023☆160Nov 22, 2025Updated 4 months ago
- ☆18Apr 18, 2024Updated last year
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆247Feb 24, 2024Updated 2 years ago
- [ECCV 2022] SAGA: Stochastic Whole-Body Grasping with Contact☆72May 26, 2023Updated 2 years ago