[NeurIPS 2023] InsActor: Instruction-driven Physics-based Characters
☆140Feb 12, 2026Updated last month
Alternatives and similar repositories for insactor
Users that are interested in insactor are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [NeurIPS 2023] FineMoGen: Fine-Grained Spatio-Temporal Motion Generation and Editing☆138Dec 17, 2023Updated 2 years ago
- [3DV 2024] Official repo of "Synthesizing Physically Plausible Human Motions in 3D Scenes"☆122Mar 2, 2025Updated last year
- [ICLR 2023] DiffMimic: Efficient Motion Mimicking with Differentiable Physics https://arxiv.org/abs/2304.03274☆306Jan 22, 2025Updated last year
- [ICLR 2024 Spotlight] Unified Human-Scene Interaction via Prompted Chain-of-Contacts☆244Jul 15, 2025Updated 8 months ago
- [NeurIPS 2024] Official implementation of InterControl☆81Feb 20, 2025Updated last year
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Code for ICLR 2024 paper "Duolando: Follower GPT with Off-Policy Reinforcement Learning for Dance Accompaniment"☆113Mar 28, 2024Updated 2 years ago
- ☆27Oct 5, 2023Updated 2 years ago
- ReMoDiffuse: Retrieval-Augmented Motion Diffusion Model☆379Apr 22, 2024Updated last year
- DNO: Optimizing Diffusion Noise Can Serve As Universal Motion Priors☆164Jan 31, 2026Updated 2 months ago
- [NeurIPS 2023] Official Code for "Towards Robust and Expressive Whole-body Human Pose and Shape Estimation"☆50Feb 13, 2026Updated last month
- Toolbox for HuMMan Dataset☆127Dec 7, 2024Updated last year
- code release of paper "DIMOS: Synthesizing Diverse Human Motions in 3D Indoor Scenes"☆99Mar 15, 2025Updated last year
- ☆218Jan 31, 2026Updated 2 months ago
- Plan, Posture and Go: Towards Open-World Text-to-Motion Generation☆42Nov 19, 2024Updated last year
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Large Motion Model for Unified Multi-Modal Motion Generation☆305Dec 23, 2024Updated last year
- GUESS: GradUally Enriching SyntheSis for Text-Driven Human Motion Generation ( IEEE Transactions on Visualization and Computer Graphics, …☆34Jan 29, 2024Updated 2 years ago
- HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Models, arXiv 2023☆159Nov 22, 2025Updated 4 months ago
- [Technical Report 2023] PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction☆240Sep 4, 2024Updated last year
- The project page repository for Neural Categorical Priors for Physics-Based Character Control☆90Mar 14, 2024Updated 2 years ago
- Official rope of SemanticBoost: Elevating Motion Generation with Augmented Textual Cues☆46Dec 17, 2025Updated 3 months ago
- Simulating SMPL humanoid, supporting PHC/PHC-MJX/PULSE/SimXR code bases.☆330Nov 3, 2025Updated 5 months ago
- Official implementation of the paper "PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios" (CVPR 2024).☆71Jun 25, 2024Updated last year
- ☆110Oct 29, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- [CVPR 2024] Official implementation of the paper "Towards Versatile Human-Human Interaction Analysis"☆216Aug 11, 2024Updated last year
- ☆12Dec 1, 2023Updated 2 years ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars☆1,216Aug 21, 2025Updated 7 months ago
- [BMVC 2024] Motion Avatar: Generate Human and Animal Avatars with Arbitrary Motion☆32Mar 27, 2026Updated last week
- [CVPR'24] "AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents"☆128Apr 17, 2024Updated last year
- Official implementation of Breaking The Limits of Text-conditioned 3D Motion Synthesis with Elaborative Descriptions. (ICCV2023)☆24Sep 26, 2023Updated 2 years ago
- ☆25Dec 21, 2023Updated 2 years ago
- Official PyTorch implementation of the paper "SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generation" [ICCV 202…☆101Nov 5, 2025Updated 5 months ago
- [ICML 2024] 🍅HumanTOMATO: Text-aligned Whole-body Motion Generation☆364Jun 19, 2024Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- The official implementation of the paper "Human Motion Diffusion as a Generative Prior"☆518Jan 25, 2025Updated last year
- Official Implementation of the Paper: Ego-Body Pose Estimation via Ego-Head Pose Estimation (CVPR 2023 Award Candidate)☆142Oct 19, 2023Updated 2 years ago
- [CVPR 2024] Generating Human Motion in 3D Scenes from Text Descriptions☆101Nov 2, 2024Updated last year
- Official Implementation of the Universal Humanoid Controller in Mujoco. Supports Kinpoly (NeurIPS 2021) and EmbodiedPose (NeurIPS 2022).☆247Feb 24, 2024Updated 2 years ago
- OpenXRLab Multi-Modal Motion Generation Toolbox and Benchmark☆70Apr 8, 2025Updated last year
- ☆120Jul 8, 2024Updated last year
- Companion tools and website for CIRCLE dataset.☆51Apr 19, 2023Updated 2 years ago