Traverse-Research / hassle-rsView external linksLinks
π¦ This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.
β62Dec 15, 2025Updated 2 months ago
Alternatives and similar repositories for hassle-rs
Users that are interested in hassle-rs are comparing it to the libraries listed below
Sorting:
- Simplified Vulkan synchronization logic, written in rustβ58Jul 4, 2025Updated 7 months ago
- Rust bindings for AMD FidelityFXβ’ Super Resolutionβ30Apr 10, 2024Updated last year
- π¦ GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rustβ463Dec 16, 2025Updated last month
- Image downsampler using a Lanczos filter implemented in ISPCβ15Feb 5, 2026Updated last week
- A port of sebh's atmosphere model to wgpu + WGSLβ13Aug 19, 2023Updated 2 years ago
- Light weight SPIR-V reflection libraryβ111Feb 3, 2026Updated last week
- Rust bindings for AMD Vulkan Memory Allocator (VMA)β196Jan 22, 2026Updated 3 weeks ago
- π Rust bindings for the slang shader compiler library π¦β11Nov 17, 2024Updated last year
- A set of Rust+Ash tutorials meant to mimic the the progression-based tutorials provided by LunarG vulkan tutorial: https://vulkan.lunarg.β¦β23Apr 29, 2020Updated 5 years ago
- π¦ Rust implementation of a bluenoise low-discrepancy samplerβ41Sep 27, 2019Updated 6 years ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.β208Oct 9, 2025Updated 4 months ago
- π¦ Minimal SPIR-V reflection library.β46Jan 2, 2025Updated last year
- β20Aug 31, 2022Updated 3 years ago
- Async-oriented Vulkan helpersβ38Jan 11, 2026Updated last month
- Rust bindings for Intel's ISPC texture compressionβ16Feb 5, 2026Updated last week
- Implementation of Monte Carlo Geometry Processingβ23Jan 10, 2021Updated 5 years ago
- π Wrapper crate for SPIRV-Tools π¦β29Feb 5, 2024Updated 2 years ago
- trongle to pixelβ52Nov 7, 2025Updated 3 months ago
- Source for generating blue noise textures via either Void and Cluster or Forced Random Dithering. Generated textures also included.β17Aug 17, 2021Updated 4 years ago
- β15Aug 14, 2022Updated 3 years ago
- Vulkan sample on VK_EXT_device_generated_commands and NV extensionβ46Mar 18, 2025Updated 10 months ago
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applicationsβ111Jan 8, 2025Updated last year
- Raw Rust bindings to Houdini Engine APIβ15Oct 5, 2025Updated 4 months ago
- Record and replay π± input with precise timingβ18Sep 12, 2022Updated 3 years ago
- BVH library for Rustβ16Jul 6, 2021Updated 4 years ago
- Dynamic suballocators for external memory (e.g., Vulkan device memory). Umaintained - consider migrating to https://crates.io/crates/offsβ¦β15Jul 22, 2022Updated 3 years ago
- πͺ Powerful reflection library for Rustβ100May 2, 2025Updated 9 months ago
- Rust bindings for the shaderc library.β284Sep 6, 2025Updated 5 months ago
- A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).β163Nov 7, 2023Updated 2 years ago
- ktx2 parsing libraryβ18Nov 24, 2025Updated 2 months ago
- Bindings to Nvidia Labs's κ»LIP image comparison and error visualization libraryβ22Nov 24, 2025Updated 2 months ago
- Task Orchestration Frameworkβ58Nov 8, 2023Updated 2 years ago
- Collection of rust crates providing rendering abstractions.β30Jul 23, 2020Updated 5 years ago
- This is the egui integration crate for winit and ash.β22Apr 6, 2024Updated last year
- Rust implementation of http://pbrt.org/β21Feb 1, 2026Updated 2 weeks ago
- Rust bindings to Jolt Physicsβ78Dec 18, 2025Updated last month
- NV ray tracing with rust and ash!β60May 29, 2019Updated 6 years ago
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codecβ43Apr 28, 2024Updated last year
- Vulkan-lite GPU APIβ89Jun 28, 2024Updated last year