Traverse-Research / hassle-rsLinks
π¦ This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.
β61Updated last month
Alternatives and similar repositories for hassle-rs
Users that are interested in hassle-rs are comparing it to the libraries listed below
Sorting:
- trongle to pixelβ49Updated 2 months ago
- NV ray tracing with rust and ash!β60Updated 6 years ago
- Simplified Vulkan synchronization logic, written in rustβ57Updated 3 months ago
- A Vulkan renderer for imgui-rs using Ashβ67Updated 8 months ago
- Rust bindings to Intel's OpenImageDenoise Libraryβ34Updated last month
- Vulkan-lite GPU APIβ89Updated last year
- Rust bindings for AMD Vulkan Memory Allocator (VMA)β191Updated 2 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.β188Updated 2 weeks ago
- Collection of rust crates providing rendering abstractions.β30Updated 5 years ago
- RenderDoc application bindings for Rustβ50Updated last year
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applicationsβ110Updated 9 months ago
- BVH Construction and Traversal Libraryβ69Updated 2 months ago
- Rust bindings for AMD FidelityFXβ’ Super Resolutionβ25Updated last year
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensionsβ131Updated last month
- glTF 2.0 file viewer written in Rust using Vulkanβ86Updated 3 months ago
- Early stage of a new game engine, focusing on fully path-traced graphicsβ37Updated 3 months ago
- GPU driven renderer using WGPUβ68Updated 5 months ago
- Rasterization using compute shadersβ23Updated last year
- Safe Rust wrapper around SPIRV-Crossβ87Updated 2 years ago
- Vulkan examples written in Rustβ30Updated 3 months ago
- π¦ Minimal SPIR-V reflection library.β46Updated 9 months ago
- Light weight SPIR-V reflection libraryβ111Updated 10 months ago
- This is the egui integration crate for winit, ash and vk_mem.β13Updated 4 years ago
- A set of Rust+Ash tutorials meant to mimic the the progression-based tutorials provided by LunarG vulkan tutorial: https://vulkan.lunarg.β¦β23Updated 5 years ago
- Wavelength aware path tracer written in rustβ25Updated last year
- Vulkan path tracing with Rustβ86Updated 2 years ago
- π Statically linked MoltenVK for Vulkan on Mac using Ash π¦β103Updated last year
- Simple profiler scopes for wgpu using timer queriesβ118Updated last week
- Vulkan & OpenGL GPU profiler with `puffin` supportβ32Updated 6 months ago
- Rust MikkTSpace implementationβ35Updated last year