Raw Rust bindings to Houdini Engine API
☆15Oct 5, 2025Updated 5 months ago
Alternatives and similar repositories for hapi-sys
Users that are interested in hapi-sys are comparing it to the libraries listed below
Sorting:
- Idiomatic Rust bindings to Houdini Engine C API☆75Jan 19, 2026Updated 2 months ago
- ☆10Nov 16, 2025Updated 4 months ago
- High Level Rust Wrapper for OpenImageIO☆13Apr 22, 2025Updated 11 months ago
- An openUSD Toy!☆17Mar 27, 2025Updated 11 months ago
- A binary format for Rust / serde that supports schema evolution☆17Feb 10, 2025Updated last year
- Source for generating blue noise textures via either Void and Cluster or Forced Random Dithering. Generated textures also included.☆17Aug 17, 2021Updated 4 years ago
- ☆15Jun 18, 2023Updated 2 years ago
- 🦀 Rust crate for reading ogawa alembic cache data☆14Apr 6, 2025Updated 11 months ago
- MaterialX support in Bevy (and potentially other Rust projects)☆23Dec 6, 2024Updated last year
- ☆63Jan 9, 2024Updated 2 years ago
- ☆15Nov 19, 2022Updated 3 years ago
- A hash storage for content addressed systems☆28Feb 22, 2022Updated 4 years ago
- ☆11Sep 6, 2021Updated 4 years ago
- 🤖🦀 A rust native replacement for Android's `sdkmanager`☆17Mar 6, 2024Updated 2 years ago
- A Rust port of "Adaptive Precision Floating-Point Arithmetic and Fast Robust Predicates for Computational Geometry"☆25Feb 10, 2021Updated 5 years ago
- Useful functionality for managing Microsoft Windows.☆15Jan 5, 2026Updated 2 months ago
- An egui-based graphical user interface for the noise crate☆46Dec 21, 2025Updated 3 months ago
- FBX DOM library for Rust. // See https://github.com/lo48576/fbx-viewer for working example application // NO PLAN TO UPDATE in the forese…☆28Mar 20, 2023Updated 3 years ago
- Arnold-compatible implementation of Pixar's bump-to-roughness workflow☆11Nov 24, 2021Updated 4 years ago
- Pass Rust strings to C with potentially not needing heap allocation☆13Jan 25, 2026Updated last month
- Some My Houdini HDK DSO Plugins.☆10Apr 18, 2022Updated 3 years ago
- Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.☆27Jan 2, 2025Updated last year
- Small collection of USD and MaterialX assets☆48Aug 16, 2025Updated 7 months ago
- a message-queue abstraction over async network streams☆14Aug 9, 2022Updated 3 years ago
- Menu add-on for MPlay to batch write sequences☆11Feb 14, 2023Updated 3 years ago
- Auto install Houdini script for Windows and Linux☆37May 11, 2021Updated 4 years ago
- ☆19Nov 22, 2024Updated last year
- VR Viewport Camera Utility for Houdini☆14Sep 14, 2022Updated 3 years ago
- ☆16Nov 6, 2023Updated 2 years ago
- Integrate CGAL into Houdini☆14Sep 21, 2023Updated 2 years ago
- A Package Manager for high velocity software environments, built on spfs.☆52Updated this week
- 3D AI & Machine Learning Tips by Oriol Manzano☆26May 16, 2024Updated last year
- Task Orchestration Framework☆60Mar 12, 2026Updated last week
- Library for exporting and importing glTF and glb formats.☆13Mar 10, 2021Updated 5 years ago
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆71Mar 11, 2026Updated last week
- Pure Rust implementation of the meshoptimizer library☆29Dec 18, 2025Updated 3 months ago
- A interface for Rust to interact with the taskbar☆19Aug 15, 2022Updated 3 years ago
- glTF / MaterialX Translation Library☆26Jan 15, 2026Updated 2 months ago
- Generate SPIR-V bytecode from an operation graph☆72Feb 20, 2020Updated 6 years ago