π¦ GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust
β493Aug 26, 2026Updated this week
Alternatives and similar repositories for gpu-allocator
Users that are interested in gpu-allocator are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Rust bindings for AMD Vulkan Memory Allocator (VMA)β206Jul 8, 2026Updated last month
- Vulkan bindings for Rustβ2,333Updated this week
- Simplified Vulkan synchronization logic, written in rustβ59Jul 4, 2025Updated last year
- π¦ This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.β71Jul 1, 2026Updated last month
- Rust & Vulkan test projectsβ409May 12, 2022Updated 4 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer β’ AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applicationsβ111Jan 8, 2025Updated last year
- π¦ Minimal SPIR-V reflection library.β49Jan 2, 2025Updated last year
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.β219Aug 5, 2026Updated 3 weeks ago
- Vulkan-lite GPU APIβ89Jun 28, 2024Updated 2 years ago
- NV ray tracing with rust and ash!β59May 29, 2019Updated 7 years ago
- Universal shader translation in Rustβ1,567Nov 9, 2023Updated 2 years ago
- Collection of rust crates providing rendering abstractions.β31Jul 23, 2020Updated 6 years ago
- π‘ Experimental real-time global illumination renderer π¦β5,339Jul 7, 2025Updated last year
- Rust bindings for the shaderc library.β286Sep 6, 2025Updated 11 months ago
- Managed hosting for WordPress and PHP on Cloudways β’ AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Rust implementation of SPIR-V module processing functionalitiesβ503Updated this week
- A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).β163Nov 7, 2023Updated 2 years ago
- Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.β533Jun 24, 2023Updated 3 years ago
- SPIR-πΉ: shader-focused IR to target, transform and translate from π¦β103Feb 10, 2024Updated 2 years ago
- π Making Rust a first-class language and ecosystem for GPU shaders π§β7,568Oct 31, 2025Updated 9 months ago
- Vulkan render graph shenanigansβ72Aug 6, 2020Updated 6 years ago
- A simple and fast linear algebra library for games and graphicsβ2,039Updated this week
- Safe and rich Rust wrapper around the Vulkan APIβ5,146Updated this week
- Implementation agnostic memory allocator for Vulkan-like APIsβ91Jun 29, 2026Updated 2 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer β’ AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- π¦ Friendly little instrumentation profiler for Rust π¦β1,733Aug 21, 2026Updated last week
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensionsβ132Sep 13, 2025Updated 11 months ago
- A crate for loading glTF 2.0β641May 11, 2026Updated 3 months ago
- Backend agnostic descriptor allocator for Vulkan-like APIsβ35May 6, 2026Updated 3 months ago
- Light weight SPIR-V reflection libraryβ112Aug 4, 2026Updated 3 weeks ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytesβ76Jun 29, 2026Updated 2 months ago
- Async-oriented Vulkan helpersβ41Aug 8, 2026Updated 3 weeks ago
- Composable camera rigsβ479Jul 22, 2024Updated 2 years ago
- WIP Vulkan Raytracing renderer entirely written in Rustβ23Apr 16, 2022Updated 4 years ago
- GPUs on demand by Runpod - Special Offer Available β’ AdRun AI, ML, and HPC workloads on powerful cloud GPUsβwithout limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Fast GPU cached text renderingβ719Jul 9, 2026Updated last month
- This is the egui integration crate for winit, ash and vk_mem.β12Sep 9, 2021Updated 4 years ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rulesβ207Aug 16, 2026Updated 2 weeks ago
- π Statically linked MoltenVK for Vulkan on Mac using Ash π¦β114Sep 12, 2024Updated last year
- High-performance Vulkan driver with automated resource management and executionβ341Updated this week
- Provides a very thin abstraction over instrumented profiling crates like puffin, optick, tracy, and superluminal-perf.β394May 4, 2026Updated 3 months ago
- π³ Rust binding for NVIDIA PhysX π¦β731Feb 12, 2024Updated 2 years ago