Traverse-Research / gpu-allocator
🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust
☆408Updated this week
Alternatives and similar repositories for gpu-allocator:
Users that are interested in gpu-allocator are comparing it to the libraries listed below
- Rust bindings for AMD Vulkan Memory Allocator (VMA)☆176Updated 8 months ago
- Vulkan tutorial written in Rust using Ash☆185Updated last week
- Rust bindings for the shaderc library.☆266Updated 2 weeks ago
- Vulkan bindings for Rust.☆288Updated last week
- Dear imgui renderer for wgpu-rs.☆267Updated last month
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆110Updated 3 months ago
- Experimental real-time renderer with support for dynamic global illumination☆416Updated last year
- 🎳 Rust binding for NVIDIA PhysX 🦀☆689Updated last year
- Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.☆480Updated last year
- Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.☆302Updated last week
- A small path tracing renderer written in Rust.☆542Updated 2 years ago
- A high-performance, hot-reload graphics engine.☆274Updated last week
- Composable camera rigs☆457Updated 8 months ago
- Rust implementation of SPIR-V module processing functionalities☆464Updated 3 weeks ago
- A Vulkan renderer for imgui-rs using Ash☆65Updated 2 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆173Updated last week
- A software rendering crate that lets you write shaders with Rust☆316Updated 3 months ago
- A fast BVH using SAH in rust☆239Updated 2 months ago
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆474Updated 4 months ago
- Tiny OBJ Loader in Rust☆244Updated 2 months ago
- 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)☆426Updated 2 years ago
- Ashen Aetna — Rustily stumbling around on an ash-covered volcano (A tutorial on/in/about/with 3D graphics, Rust, Vulkan, ash)☆47Updated 2 years ago
- Rust to SPIR-V compiler☆560Updated 4 years ago
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆56Updated last month
- glTF 2.0 file viewer written in Rust using Vulkan☆80Updated 2 months ago
- Provides a very thin abstraction over instrumented profiling crates like puffin, optick, tracy, and superluminal-perf.☆349Updated 6 months ago
- A wide linear algebra crate for games and graphics.☆759Updated last year
- PBR rendering example/experiment with rendy☆226Updated 5 years ago
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensions☆130Updated last year
- Rust bindings for the Slang shader language.☆40Updated last month