Source for generating blue noise textures via either Void and Cluster or Forced Random Dithering. Generated textures also included.
โ17Aug 17, 2021Updated 4 years ago
Alternatives and similar repositories for bluenoisegen
Users that are interested in bluenoisegen are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- โ21Aug 10, 2022Updated 3 years ago
- ๐ฆ Rust implementation of a bluenoise low-discrepancy samplerโ43Sep 27, 2019Updated 6 years ago
- Spherical blue noise generator.โ16Jan 20, 2021Updated 5 years ago
- Image downsampler using a Lanczos filter implemented in ISPCโ15Mar 2, 2026Updated 3 weeks ago
- Raw Rust bindings to Houdini Engine APIโ15Oct 5, 2025Updated 5 months ago
- Dynamic suballocators for external memory (e.g., Vulkan device memory). Umaintained - consider migrating to https://crates.io/crates/offsโฆโ15Jul 22, 2022Updated 3 years ago
- โ17Aug 20, 2020Updated 5 years ago
- Simple Hydra Render Delegate that can be used in Houdini Solaris, or other Pixar USD-compliant viewports.โ16Apr 27, 2024Updated last year
- A cool-headed display transform - ported to DaVinci Resolveโ18May 8, 2023Updated 2 years ago
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensionsโ131Sep 13, 2025Updated 6 months ago
- Rust implementation of http://pbrt.org/โ21Mar 2, 2026Updated 3 weeks ago
- โ164Feb 5, 2025Updated last year
- GLSL code generator to aid use of Vulkan's descriptor set indexingโ14Apr 20, 2019Updated 6 years ago
- old historical view of renderman.org AKA The RenderMan Repositoryโ18Jan 14, 2017Updated 9 years ago
- Arbitrary-precision integer and rational arithmeticโ19Jun 2, 2021Updated 4 years ago
- Fourier analysis of numerical integration in Monte Carlo rendering: Theory and Practice by Kartic Subr, Gurprit Singh, Wojciech Jaroszโ16Mar 15, 2019Updated 7 years ago
- โ16Jun 27, 2021Updated 4 years ago
- Vulkan rendering sandbox for raytracingโ72Sep 17, 2022Updated 3 years ago
- Pure Rust implementation of the meshoptimizer libraryโ29Dec 18, 2025Updated 3 months ago
- A interface for Rust to interact with the taskbarโ19Aug 15, 2022Updated 3 years ago
- trongle to pixelโ52Nov 7, 2025Updated 4 months ago
- C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)โ55Dec 14, 2023Updated 2 years ago
- The layer laboratoryโ97Dec 28, 2022Updated 3 years ago
- โ22Mar 14, 2024Updated 2 years ago
- A few classes which compile faster than the classes that they replaceโ12Apr 5, 2014Updated 11 years ago
- C# Simple implementation of Usdz file formatโ13Feb 24, 2021Updated 5 years ago
- USD Camera working group documentsโ12Nov 20, 2021Updated 4 years ago
- Experimentation framework for real-time light cullingโ31Jul 23, 2019Updated 6 years ago
- Half precision floating point C++ library (imported from sourceforge upstream).โ35Aug 24, 2017Updated 8 years ago
- Fast Lossless Color Image Compression Libraryโ10Jun 21, 2022Updated 3 years ago
- A sensible touch interface for Cinderโ17May 4, 2015Updated 10 years ago
- โ19Jun 11, 2022Updated 3 years ago
- Game asset build pipeline tool.โ19Jul 27, 2013Updated 12 years ago
- Importance-sampled FAST Noiseโ43Jun 18, 2025Updated 9 months ago
- Stable, numerical Navier-Stokes solver for use in real-time simulationโ16Apr 6, 2021Updated 4 years ago
- Improved Blue Noise Generatorโ42Nov 11, 2025Updated 4 months ago
- Generic topological sorting for sorting a list of dependencies in C++17โ15Oct 18, 2018Updated 7 years ago
- โ10Feb 4, 2020Updated 6 years ago
- Rust macros for bug wrangling.โ14Sep 3, 2023Updated 2 years ago