EmbarkStudios / spirv-tools-rsLinks
🛠 Wrapper crate for SPIRV-Tools 🦀
☆28Updated last year
Alternatives and similar repositories for spirv-tools-rs
Users that are interested in spirv-tools-rs are comparing it to the libraries listed below
Sorting:
- Rust Graphics meetups☆69Updated 4 years ago
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- Pure Rust implementation of the meshoptimizer library☆27Updated this week
- Vulkan-lite GPU API☆89Updated last year
- Rust bindings for Intel's ISPC texture compression☆14Updated 2 weeks ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- A WIP project using the `VK_KHR_ray_tracing_pipeline` Vulkan extension and friends☆16Updated 4 years ago
- Procedural macros for working with Vulkan shaders☆43Updated 2 months ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆76Updated 8 months ago
- Task Orchestration Framework☆57Updated 2 years ago
- A low-level gltf parser implemented on nanoserde☆35Updated last month
- A interface for Rust to interact with the taskbar☆19Updated 3 years ago
- Record and replay 🖱 input with precise timing☆18Updated 3 years ago
- A Rust library providing a stack-like memory allocator with double-ended allocation support.☆22Updated 4 years ago
- Skeleton animation and IK crate☆39Updated 3 years ago
- Generate SPIR-V bytecode from an operation graph☆70Updated 5 years ago
- "cross shade" meta shading language and compiler☆39Updated 7 years ago
- Color space conversion math made simple☆40Updated 11 months ago
- Implementation agnostic memory allocator for Vulkan-like APIs☆91Updated last year
- An inspector UI using imgui in Rust☆71Updated 4 years ago
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆40Updated last year
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated last year
- An opinionated, practical color management library for games and graphics.☆37Updated 2 years ago
- Signed distance field generator in pure Rust☆31Updated 3 years ago
- Implementation of PBR using wgpu-rs☆80Updated 4 years ago
- Backend Agnostic Renderer in Rust☆38Updated 5 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆49Updated 4 years ago
- ☆14Updated last year
- Remaking OpenBVE using a modern architecture, using Rust.☆52Updated 3 years ago
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆69Updated 2 months ago