Traverse-Research / rspirv-reflectLinks
🦀 Minimal SPIR-V reflection library.
☆46Updated 11 months ago
Alternatives and similar repositories for rspirv-reflect
Users that are interested in rspirv-reflect are comparing it to the libraries listed below
Sorting:
- NV ray tracing with rust and ash!☆60Updated 6 years ago
- Simplified Vulkan synchronization logic, written in rust☆57Updated 5 months ago
- Collection of rust crates providing rendering abstractions.☆30Updated 5 years ago
- Generate SPIR-V bytecode from an operation graph☆71Updated 5 years ago
- Compute based ocean simulation with gfx_hal☆118Updated 2 years ago
- Safe Rust wrapper around SPIRV-Cross☆87Updated 2 years ago
- A simple path tracer built in Rust☆37Updated 3 years ago
- 🔆 Superluminal Performance profiler Rust API 🦀☆101Updated 7 months ago
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆110Updated 11 months ago
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆61Updated last week
- Vulkan-lite GPU API☆89Updated last year
- Real-time physically-based atmospheric scattering using Vulkan and Rust☆13Updated 3 years ago
- GLSL mathematics for Rust programming language.☆54Updated 3 months ago
- Pure Rust implementation of the meshoptimizer library☆29Updated this week
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated last year
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆41Updated last year
- An inspector UI using imgui in Rust☆71Updated 4 years ago
- RenderDoc application bindings for Rust☆50Updated last year
- 🌋 Statically linked MoltenVK for Vulkan on Mac using Ash 🦀☆106Updated last year
- ☆12Updated 6 years ago
- Bare metal wrapper for modern OpenGL 4.5+☆55Updated 4 years ago
- Rust bindings to Intel's OpenImageDenoise Library☆34Updated 3 months ago
- A set of Rust+Ash tutorials meant to mimic the the progression-based tutorials provided by LunarG vulkan tutorial: https://vulkan.lunarg.…☆23Updated 5 years ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆199Updated 2 months ago
- Rust Graphics meetups☆69Updated 4 years ago
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- ☆26Updated 2 weeks ago
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆173Updated 7 months ago
- BVH library for Rust☆16Updated 4 years ago
- Rust MikkTSpace implementation☆35Updated last year