Traverse-Research / rspirv-reflectLinks
🦀 Minimal SPIR-V reflection library.
☆43Updated 6 months ago
Alternatives and similar repositories for rspirv-reflect
Users that are interested in rspirv-reflect are comparing it to the libraries listed below
Sorting:
- Simplified Vulkan synchronization logic, written in rust☆56Updated last week
- Generate SPIR-V bytecode from an operation graph☆70Updated 5 years ago
- Collection of rust crates providing rendering abstractions.☆30Updated 4 years ago
- A simple path tracer built in Rust☆37Updated 3 years ago
- Safe Rust wrapper around SPIRV-Cross☆87Updated last year
- 🔆 Superluminal Performance profiler Rust API 🦀☆100Updated 2 months ago
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆110Updated 6 months ago
- An inspector UI using imgui in Rust☆72Updated 4 years ago
- NV ray tracing with rust and ash!☆59Updated 6 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated 11 months ago
- Vulkan-lite GPU API☆89Updated last year
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆58Updated 3 weeks ago
- ☆24Updated 5 months ago
- 🌋 Statically linked MoltenVK for Vulkan on Mac using Ash 🦀☆102Updated 10 months ago
- "cross shade" meta shading language and compiler☆38Updated 7 years ago
- Pure Rust implementation of the meshoptimizer library☆27Updated 2 years ago
- Bare metal wrapper for modern OpenGL 4.5+☆54Updated 3 years ago
- Rust implementation of http://pbrt.org/☆20Updated last week
- Skeleton animation and IK crate☆39Updated 2 years ago
- Code-driven rendering playground; mostly defunct now☆54Updated 3 years ago
- 🛠 Wrapper crate for SPIRV-Tools 🦀☆28Updated last year
- Rust Graphics meetups☆68Updated 3 years ago
- Implementation of PBR using wgpu-rs☆80Updated 3 years ago
- Glium-based 3D rendering pipeline☆62Updated 2 years ago
- A set of Rust+Ash tutorials meant to mimic the the progression-based tutorials provided by LunarG vulkan tutorial: https://vulkan.lunarg.…☆23Updated 5 years ago
- Backend Agnostic Renderer in Rust☆38Updated 5 years ago
- Rust library for parameterized inbetweening☆52Updated last month
- Color space conversion math made simple☆40Updated 7 months ago
- GLSL mathematics for Rust programming language.☆49Updated last year
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆38Updated last year