BVH library for Rust
☆16Jul 6, 2021Updated 4 years ago
Alternatives and similar repositories for rtbvh
Users that are interested in rtbvh are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Rust implementation of http://pbrt.org/☆21Mar 2, 2026Updated 3 weeks ago
- Image downsampler using a Lanczos filter implemented in ISPC☆15Mar 2, 2026Updated 3 weeks ago
- Rust bindings for Intel's ISPC texture compression☆16Mar 3, 2026Updated 3 weeks ago
- A port of sebh's atmosphere model to wgpu + WGSL☆13Aug 19, 2023Updated 2 years ago
- Record and replay 🖱 input with precise timing☆17Sep 12, 2022Updated 3 years ago
- A fast BVH using SAH in rust☆266Nov 16, 2025Updated 4 months ago
- A 3D reimagining of Cataclysm: Dark Days Ahead built with Rust and Bevy☆21Jan 27, 2026Updated last month
- Spherical blue noise generator.☆16Jan 20, 2021Updated 5 years ago
- Ray Tracing / BVH Building benchmark and tuning utility for https://github.com/DGriffin91/obvhs☆16Feb 1, 2026Updated last month
- Predicator, a Rust crate for generating and running dynamic code☆16Sep 25, 2018Updated 7 years ago
- Rust traits for nonzero generic integers☆17May 24, 2022Updated 3 years ago
- Rendering framework with rasterizers & path tracers implemented using Vulkan, OptiX & OpenGL☆98Jun 28, 2021Updated 4 years ago
- scene-linear test images☆21Dec 9, 2024Updated last year
- ☆13Mar 7, 2026Updated 2 weeks ago
- Old "viking" board game written in Rust and PIXI.js☆13Jan 18, 2025Updated last year
- MLX90614 IR Thermometer Driver Library for Arduino☆16Feb 13, 2020Updated 6 years ago
- Source code + article about efficient ray casting against triangles for games☆14May 29, 2021Updated 4 years ago
- "Progressive Multi-Jittered Sample Sequences" in C++☆38Jul 31, 2020Updated 5 years ago
- Methods on HashMap and BTreeMap for safely getting multiple mutable references to the contained values.☆19Jan 17, 2017Updated 9 years ago
- Provides dynamic string format.☆28Sep 8, 2024Updated last year
- Generic math on integer lattices☆10Feb 23, 2024Updated 2 years ago
- ☆33Oct 12, 2025Updated 5 months ago
- Cooperative first-person roguelike dungeon crawler where spells are programs☆18Feb 17, 2024Updated 2 years ago
- PThread implementation for Nintendo 3DS Horizon OS targets. Keep in mind that Horizon OS uses a cooperative, and not preemptive, threadin…☆13May 17, 2024Updated last year
- Linearization of N-dimensional array indices.☆16Feb 13, 2022Updated 4 years ago
- Generic Deck of Cards Library in Rust. Currently supports out of the box a traditional French Deck, Canasta, Euchre, Pinochle, Razz, Shor…☆23Feb 27, 2026Updated 3 weeks ago
- ☆41Nov 15, 2025Updated 4 months ago
- Transfers inotify events from NFS server to client (for example, for MPD library auto-update)☆15Sep 16, 2013Updated 12 years ago
- Automatically generate gameboy music using machine learning☆19Feb 8, 2023Updated 3 years ago
- GNOME session save and restore☆15Dec 31, 2022Updated 3 years ago
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆43Apr 28, 2024Updated last year
- Vector of Bits☆17Aug 14, 2025Updated 7 months ago
- A lean, minimal, and stable set of types for color interoperation between crates in Rust.☆29Jul 11, 2022Updated 3 years ago
- 🦊 The missing Named Capture Group support for NSRegularExpression.☆14Oct 8, 2017Updated 8 years ago
- A bounding-volume hierarchy for in-game broad-phase collision detection☆30Feb 24, 2026Updated last month
- A set of safe Least Recently Used (LRU) map/cache types for Rust☆17Jan 25, 2023Updated 3 years ago
- An opinionated game math library built on top of glam☆21May 2, 2025Updated 10 months ago
- Visualizes Pseudo Random Number Generators using Strange attractors. Based on http://lcamtuf.coredump.cx/oldtcp/tcpseq.html☆15Feb 17, 2014Updated 12 years ago
- ☆10Feb 4, 2020Updated 6 years ago