PENGUINLIONG / spirq-rsLinks
Light weight SPIR-V reflection library
☆111Updated last year
Alternatives and similar repositories for spirq-rs
Users that are interested in spirq-rs are comparing it to the libraries listed below
Sorting:
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆111Updated 10 months ago
- Implementation agnostic memory allocator for Vulkan-like APIs☆91Updated last year
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- Rust bindings for AMD Vulkan Memory Allocator (VMA)☆194Updated 3 months ago
- Safe Rust wrapper around SPIRV-Cross☆87Updated 2 years ago
- Vulkan-lite GPU API☆89Updated last year
- RenderDoc application bindings for Rust☆50Updated last year
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆195Updated last month
- Simplified Vulkan synchronization logic, written in rust☆57Updated 4 months ago
- Simple profiler scopes for wgpu using timer queries☆122Updated last month
- NV ray tracing with rust and ash!☆60Updated 6 years ago
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆61Updated last week
- Implementation of PBR using wgpu-rs☆80Updated 4 years ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆77Updated 9 months ago
- A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).☆163Updated 2 years ago
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆40Updated last year
- Rust Graphics meetups☆69Updated 4 years ago
- Async-oriented Vulkan helpers☆37Updated 9 months ago
- Library for post-process antialiasing☆109Updated last week
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆171Updated 6 months ago
- Optick for Rust☆95Updated 4 years ago
- Rust (MIR) → SPIR-V (Shader) compiler☆59Updated 8 years ago
- Task Orchestration Framework☆57Updated 2 years ago
- Rust bindings for the Slang shader language compiler☆88Updated 2 weeks ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆186Updated 2 months ago
- 🦀 Minimal SPIR-V reflection library.☆46Updated 10 months ago
- ☆26Updated 2 months ago
- A Vulkan renderer for imgui-rs using Ash☆68Updated 9 months ago
- Compute based ocean simulation with gfx_hal☆118Updated 2 years ago
- Excellent low-level FBX parser for Rust☆91Updated 11 months ago