aclysma / basis-universal-rs
Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec
☆36Updated 11 months ago
Alternatives and similar repositories for basis-universal-rs:
Users that are interested in basis-universal-rs are comparing it to the libraries listed below
- A low-level gltf parser implemented on nanoserde☆35Updated 6 months ago
- Rust bindings for Intel's ISPC texture compression☆12Updated 5 months ago
- Pure Rust implementation of the meshoptimizer library☆27Updated 2 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 3 years ago
- Simplified Vulkan synchronization logic, written in rust☆54Updated 2 years ago
- Vulkan-lite GPU API☆89Updated 9 months ago
- Task Orchestration Framework☆58Updated last year
- Skeleton animation and IK crate☆39Updated 2 years ago
- Implementation of PBR using wgpu-rs☆80Updated 3 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆33Updated 8 months ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆46Updated 3 years ago
- BVH library for Rust☆16Updated 3 years ago
- BVH Construction and Traversal Library☆56Updated 2 months ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆74Updated 2 months ago
- Rust Graphics meetups☆68Updated 3 years ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆173Updated 2 weeks ago
- A tweening library for Rust☆60Updated 3 months ago
- Collection of rust crates providing rendering abstractions.☆30Updated 4 years ago
- ☆24Updated 2 months ago
- Asset manger for good assets only☆31Updated last year
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆58Updated last month
- ktx2 parsing library☆13Updated this week
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆57Updated last week
- Rendiation Rendering Framework☆62Updated this week
- 🦀 Minimal SPIR-V reflection library.☆42Updated 3 months ago
- Safe Rust wrapper around SPIRV-Cross☆87Updated last year
- High performance, low level 2D path rasterization library in pure Rust.☆110Updated 3 weeks ago
- A simple path tracer built in Rust☆37Updated 2 years ago
- RenderDoc application bindings for Rust☆49Updated 11 months ago
- An inspector UI using imgui in Rust☆72Updated 4 years ago