gwihlidal / ash-nv-rt
NV ray tracing with rust and ash!
☆59Updated 5 years ago
Alternatives and similar repositories for ash-nv-rt:
Users that are interested in ash-nv-rt are comparing it to the libraries listed below
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆56Updated last month
- Simplified Vulkan synchronization logic, written in rust☆54Updated 2 years ago
- A set of Rust+Ash tutorials meant to mimic the the progression-based tutorials provided by LunarG vulkan tutorial: https://vulkan.lunarg.…☆23Updated 4 years ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆168Updated this week
- Vulkan-lite GPU API☆89Updated 7 months ago
- glTF 2.0 file viewer written in Rust using Vulkan☆78Updated last week
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆110Updated last month
- GLSL mathematics for Rust programming language.☆43Updated last year
- Collection of rust crates providing rendering abstractions.☆30Updated 4 years ago
- Rust bindings for AMD Vulkan Memory Allocator (VMA)☆172Updated 6 months ago
- Implementation of PBR using wgpu-rs☆79Updated 3 years ago
- 🦀 Minimal SPIR-V reflection library.☆42Updated last month
- A Vulkan renderer for imgui-rs using Ash☆63Updated this week
- Compute based ocean simulation with gfx_hal☆117Updated last year
- RenderDoc application bindings for Rust☆47Updated 9 months ago
- Realtime GPU raytracer created with Vulkano.☆57Updated 6 years ago
- An inspector UI using imgui in Rust☆72Updated 3 years ago
- Async-oriented Vulkan helpers☆32Updated last month
- Simple profiler scopes for wgpu using timer queries☆98Updated 3 weeks ago
- 🌋 Statically linked MoltenVK for Vulkan on Mac using Ash 🦀☆98Updated 5 months ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆75Updated 4 months ago
- Pure Rust implementation of the meshoptimizer library☆27Updated 2 years ago
- Bare metal wrapper for modern OpenGL 4.5+☆53Updated 3 years ago
- Safe Rust wrapper around SPIRV-Cross☆87Updated last year
- A fast BVH using SAH in rust☆237Updated last week
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆35Updated 6 months ago
- ☆32Updated 6 years ago
- Backend Agnostic Renderer in Rust☆38Updated 4 years ago
- PBR renderer written with Rust and wgpu-rs☆26Updated 4 years ago
- BVH Construction and Traversal Library☆55Updated this week