ktx2 parsing library
☆24Aug 18, 2026Updated 2 weeks ago
Alternatives and similar repositories for ktx2
Users that are interested in ktx2 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Reading, writing, transcoding Khronos Textures in Rust. Bindings to KhronosGroup/KTX-Software.☆11May 17, 2022Updated 4 years ago
- Linearization of N-dimensional array indices.☆17Feb 13, 2022Updated 4 years ago
- ☆11Dec 3, 2023Updated 2 years ago
- Rust bindings for AMD FidelityFX™ Super Resolution☆33Apr 10, 2024Updated 2 years ago
- A rust binding for the FMOD library☆67Jul 22, 2022Updated 4 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- DirectDraw Surface file format parser/composer☆19Dec 20, 2023Updated 2 years ago
- A port of sebh's atmosphere model to wgpu + WGSL☆13Aug 19, 2023Updated 3 years ago
- A WIP project using the `VK_KHR_ray_tracing_pipeline` Vulkan extension and friends☆16Oct 29, 2021Updated 4 years ago
- ☆22Nov 19, 2023Updated 2 years ago
- Rust implementation of the Transvoxel algorithm☆42Nov 11, 2025Updated 9 months ago
- [DEPRECATED] Memory management library of gfx_hal☆27May 13, 2019Updated 7 years ago
- Official Salva plugin for the Bevy game engine.☆16Dec 8, 2020Updated 5 years ago
- Safe, fully-featured bindings to the Tracy profiler☆31Apr 14, 2026Updated 4 months ago
- Ticketed lock synchronization primitive☆11Jan 25, 2021Updated 5 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Winner of Bevy Jam #5☆28Jan 26, 2026Updated 7 months ago
- Reusable post-processing effects for wgpu☆13Sep 13, 2024Updated last year
- h3r2tic's dolly abstraction layer for the bevy game framework☆165May 1, 2025Updated last year
- Compresses normal vectors (or any 3D unit vector) using Octahedron encoding☆11Jul 22, 2024Updated 2 years ago
- Procedural voxel worlds for Bevy Engine.☆80Aug 13, 2022Updated 4 years ago
- Generic Associated Types lang team initiative☆15Jan 25, 2023Updated 3 years ago
- `smol` integrations with `hyper`☆18Feb 16, 2026Updated 6 months ago
- This is the egui integration crate for winit and ash.☆23Apr 6, 2024Updated 2 years ago
- Rust KTX texture storage format parsing☆11Updated this week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Safe Rust wrapper around SPIRV-Cross☆88Jul 28, 2023Updated 3 years ago
- A common cursor icon type☆18Dec 14, 2025Updated 8 months ago
- Minify JavaScript code from chrome/puppeteer coverage report. tree shaking.☆12Jan 17, 2021Updated 5 years ago
- Dual Number library for Rust☆17Apr 29, 2021Updated 5 years ago
- Zero-terminated string types for FFI.☆13Mar 13, 2023Updated 3 years ago
- Rust MikkTSpace implementation☆36Aug 12, 2024Updated 2 years ago
- Simplified Vulkan synchronization logic, written in rust☆59Jul 4, 2025Updated last year
- Arena allocator with scopes☆44May 7, 2023Updated 3 years ago
- A simple powder toy clone written in Rust with bevy.☆33Jan 3, 2022Updated 4 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- a work-in-progress 3D renderer built on top of wgpu☆17Sep 4, 2023Updated 3 years ago
- A WIP Wayland compositor. Moved to codeberg☆12Oct 2, 2023Updated 2 years ago
- A low-level gltf parser implemented on nanoserde☆40Aug 25, 2026Updated last week
- ☆23Mar 22, 2026Updated 5 months ago
- Tutorials and examples for rendy☆36Aug 15, 2019Updated 7 years ago
- Pixel quadtrees and voxel octrees☆53Feb 23, 2024Updated 2 years ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆221Aug 5, 2026Updated 3 weeks ago