pvallet / CGA_interpreter
Procedural architecture generator
☆15Updated 6 years ago
Alternatives and similar repositories for CGA_interpreter:
Users that are interested in CGA_interpreter are comparing it to the libraries listed below
- ☆16Updated 5 years ago
- Supports SIGGRAPH Asia 2019 paper "GATA: Multi-Theme Generative Adversarial Terrain Amplification"☆38Updated 5 years ago
- Source code for the TOG paper: Terrain Amplification with Implicit 3D Features. Presented at Siggraph Asia 2019.☆16Updated 2 years ago
- Authors' implementation of the article "Simulation, Modeling, and Authoring of Glaciers", SIGGRAPH Asia 2020☆37Updated last month
- GLSL Raytracer☆11Updated 10 years ago
- NanoPM, single header only PatchMatch☆71Updated 4 years ago
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++, GLSL, and OpenGL 4.1☆38Updated 5 years ago
- Code source of the paper "Gradient Terrain Authoring" - EG 2022☆26Updated 3 years ago
- DeepAo: Efficient Screen Space Ambient Occlusion Generation via Deep Network☆13Updated 4 years ago
- A simple path tracing renderer based on OptiX.☆21Updated 6 years ago
- Terrain amplification as described in [Sparse representation of terrains for procedural modeling, Guérin et al. 2016]☆52Updated 5 years ago
- Source code for the paper: Modeling Rocky Scenery using Implicit Blocks, published in The Visual Computer and presented at Computer Graph…☆48Updated 2 years ago
- Hybrid raytracing and filtering playground.☆27Updated 5 years ago
- Dual Contouring Implementation in C++, by Tao Ju, from http://sourceforge.net/projects/dualcontouring/☆69Updated 10 years ago
- Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"☆37Updated 3 months ago
- ☆14Updated 7 years ago
- Code repository for "Portal-Based Path Perturbation for Metropolis Light Transport"☆9Updated 4 years ago
- procedural extrusion implementation☆21Updated 3 years ago
- spica is a cross-platform renderer☆21Updated 6 years ago
- Shape grammar base system and auto-tuner based on the operator graph idea☆29Updated last year
- Curl-Noise Particle Flow using OpenCL☆21Updated 4 years ago
- Position Based Fluids 2D Tutorial☆15Updated 3 years ago
- ☆16Updated 4 years ago
- An Analytic Model for Full Spectral Sky-Dome Radiance☆13Updated 12 years ago
- An open source, header only, blazing fast mesh processing library; supporting both triangular mesh and tetrahedral mesh.☆35Updated last year
- ☆66Updated 6 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 3 years ago
- Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018☆41Updated 2 years ago
- A 3D modeling software allowing free-form blending and topology changes☆21Updated 5 years ago
- Real-Time Example-Based Elastic Deformation [SCA 2012]☆16Updated 4 years ago