Forceflow / gpu_suggestive_contoursLinks
Suggestive Contours GPU Implementation
☆30Updated 2 years ago
Alternatives and similar repositories for gpu_suggestive_contours
Users that are interested in gpu_suggestive_contours are comparing it to the libraries listed below
Sorting:
- Gradient domain processing for signals (and geometry) on meshes☆36Updated 2 months ago
- Gradient-Domain Processing within a Texture Atlas☆72Updated 2 weeks ago
- As-Rigid-As-Possible 2D Shape Manipulation☆30Updated 6 years ago
- Seamlessly erase seams from your favorite 3D models.☆122Updated 7 months ago
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆60Updated 3 years ago
- ☆63Updated 6 years ago
- ☆66Updated 6 years ago
- ☆60Updated 6 years ago
- Fast Automatic Skinning Transformations☆68Updated 6 years ago
- QMVC - Mean value coordinates for quad cages in 3D, reference implementation (J.-M. Thiery, P. Memari & T. Boubekeur, ACM SIGGRAPH Asia 2…☆73Updated 2 years ago
- Moebius Registration☆64Updated 9 months ago
- A renderer that takes a triangle mesh, a camera pose and produce a SVG image or visible part of the mesh.☆22Updated 5 years ago
- ☆16Updated 4 years ago
- Implementation of Le, Hodgins 2016 paper "Real-time Skeletal Skinning with Optimized Centers of Rotation"☆44Updated 8 years ago
- NanoPM, single header only PatchMatch☆74Updated last week
- ☆43Updated 5 years ago
- A Direct3D 11 program to render captured materials using Oculus Rift, using materials from Two-Shot SVBRDF Capture for Stationary Materia…☆18Updated 9 years ago
- Corresponding Code for the SIGGRAPH Asia paper "Nested Cages"☆82Updated 2 years ago
- Skinning Catmull-Clark Subdivision Surfaces☆26Updated 10 years ago
- A simple path tracing renderer based on OptiX.☆21Updated 6 years ago
- C++ demo of the Vector Heat Method (Sharp, Soliman, and Crane. 2019.)☆62Updated 4 years ago
- Standalone Spherical Quadric Error Metric implementation, introduced with Sphere-Meshes (Jean-Marc Theiry, Emilie Guy and Tamy Boubekeur,…☆44Updated 2 years ago
- A 3D modeling software allowing free-form blending and topology changes☆21Updated 5 years ago
- spherical harmonics coefficients sampler & viewer☆20Updated 8 years ago
- Work-in-progress CPU renderer using Embree☆18Updated 6 years ago
- Texture Synthesis☆42Updated 7 years ago
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆39Updated 5 years ago
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 3 months ago
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 4 years ago
- SVG Image deformation tool. Support cubic Beizer spline only.☆19Updated 6 years ago