crest01 / ShapeGeneticsLinks
☆17Updated 6 years ago
Alternatives and similar repositories for ShapeGenetics
Users that are interested in ShapeGenetics are comparing it to the libraries listed below
Sorting:
- Shape grammar base system and auto-tuner based on the operator graph idea☆31Updated last year
- NanoPM, single header only PatchMatch☆77Updated 7 months ago
- ☆66Updated 7 years ago
- Suggestive Contours GPU Implementation☆31Updated 2 years ago
- Generating Trees with a Space Colonization Algorithm☆45Updated 7 years ago
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆40Updated 6 years ago
- Signed Distance Function Sculpting☆53Updated 8 years ago
- ☆62Updated 7 years ago
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 6 years ago
- Half-edge 3D mesh in python/cython. Supports dynamic manipulation operators.☆19Updated 6 years ago
- A self-study of simulating ocean waves. Featuring Gerstner waves and Statistic FFT approach. Using OpenGL C++☆16Updated 9 years ago
- Master thesis: Interactive Physically-based Rendering☆28Updated 3 years ago
- Source code for the paper: Modeling Rocky Scenery using Implicit Blocks, published in The Visual Computer and presented at Computer Graph…☆50Updated 3 years ago
- Very barebones CPU Voxel Raycaster☆35Updated 5 years ago
- Procedural architecture generator☆15Updated 7 years ago
- A standalone half-edge data structure in python with no dependencies other than numpy. Also, in a separate file, a simple OpenGL viewer.☆30Updated 7 years ago
- Marching cubes algorithm demo for OpenFrameworks / OSX, using a geometry shader☆27Updated 13 years ago
- Skinning Catmull-Clark Subdivision Surfaces☆27Updated 10 years ago
- 3D painting tool☆39Updated 12 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆61Updated 9 years ago
- Curl-Noise Particle Flow using OpenCL☆22Updated 5 years ago
- mesh geometry tools☆25Updated 4 years ago
- Authors' implementation of the article "Simulation, Modeling, and Authoring of Glaciers", SIGGRAPH Asia 2020☆39Updated 9 months ago
- Dual Contoruing implemented in C++☆100Updated 6 years ago
- Study of differential geometry with Rust + WebGL☆16Updated 2 years ago
- melo is mesh loader for OBJ, glTF2 and PLY☆47Updated 4 years ago
- Dual Contouring Implementation in C++, by Tao Ju, from http://sourceforge.net/projects/dualcontouring/☆71Updated 11 years ago
- Fast translucent object rendering with GLSL.☆21Updated 9 years ago
- CIS565: CUDA Rasterizer☆35Updated 8 years ago
- Atmosphere shaders using BGFX☆39Updated 7 years ago