DeepAo: Efficient Screen Space Ambient Occlusion Generation via Deep Network
☆15Jun 3, 2020Updated 5 years ago
Alternatives and similar repositories for DeepAO
Users that are interested in DeepAO are comparing it to the libraries listed below
Sorting:
- ☆20Feb 13, 2025Updated last year
- Implementation of 2020 SIGGRAPH ASIA paper: To cut or to fill: A global optimization approach to topological simplification☆26Aug 4, 2021Updated 4 years ago
- C++ 17 Spectrogram based on Apple's Accelerate and Metal frameworks;☆31Oct 24, 2020Updated 5 years ago
- ☆15Sep 3, 2025Updated 6 months ago
- A Swift Playground Book that explores the Apple's Metal technology on iOS.☆34Sep 2, 2021Updated 4 years ago
- ☆11Feb 13, 2021Updated 5 years ago
- Feature generation for adaptive gradient-domain path tracing☆10May 22, 2019Updated 6 years ago
- CryHTML5 without CryEngine. CEF as a DirectX gaming overlay.☆10Jul 11, 2018Updated 7 years ago
- ☆10Nov 16, 2020Updated 5 years ago
- Fullscreen shader effect helper class for Cocos2d-x☆13Nov 26, 2014Updated 11 years ago
- flex & bison (Lexical Analysis and Parsing)☆11May 18, 2018Updated 7 years ago
- ☆12Apr 6, 2016Updated 9 years ago
- ☆12Jan 29, 2024Updated 2 years ago
- [WIP] Differential growth simulation☆11Jan 7, 2023Updated 3 years ago
- Mars DEM list and footprint shapefile for visualizing available DEMs☆11Mar 31, 2023Updated 2 years ago
- CSSParser++ is a C++ CSS parser and selector, that can read full CSS stylesheets or standalone CSS strings and match the rules with a cus…☆15Jul 2, 2024Updated last year
- UnityのNewMeshAPIを利用してランタイムでMeshColliderを変形するサンプル☆10Dec 21, 2021Updated 4 years ago
- Approximate convex decomposition(ACD)☆10Sep 9, 2023Updated 2 years ago
- In this paper, we propose Filter Gradient Decent (FGD), an efficient stochastic optimization algorithm that makes a consistent estimation…☆12May 18, 2021Updated 4 years ago
- This repository contains a rough GLSL implementation of "Deep Hybrid Order-Independent Transparency" by G. Tsopouridis, A. A. Vasilakis a…☆10Apr 16, 2024Updated last year
- A String Manipulation Library for Wren☆13Jul 22, 2017Updated 8 years ago
- Clone of tf-jam project that uses Tensorflow inside of Unity☆12Aug 23, 2018Updated 7 years ago
- Arduino SIM5218E GPS Project☆11Mar 8, 2015Updated 10 years ago
- Test project for Unity ECS Character Controller☆11Sep 8, 2023Updated 2 years ago
- FSock - simple C#/F# API for communicating async socket clients and servers☆21Jul 15, 2017Updated 8 years ago
- A simple object system for Chez Scheme.☆10Aug 16, 2020Updated 5 years ago
- Unity inspector for TextureArrays. Allows you to see the content☆13Nov 20, 2017Updated 8 years ago
- Ultimate SNS adapter for cocos2d-x☆11Aug 26, 2017Updated 8 years ago
- ☆13Feb 12, 2024Updated 2 years ago
- A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)☆11Feb 11, 2026Updated 3 weeks ago
- Unity Shaders based on CatlikeCoding rendering tutorials from here: http://catlikecoding.com/unity/tutorials/rendering. Includes basic sh…☆13Dec 13, 2017Updated 8 years ago
- 【Unity】ComputeShader + GPUInstancingで大量のドカベンOPのロゴアニメーションを動かしてみた☆11Mar 5, 2018Updated 8 years ago
- Offline Shader Editor based on wxWidgets☆11Jan 12, 2021Updated 5 years ago
- A SoundCloud client and music player that can be extended via plugins.☆11Jan 29, 2017Updated 9 years ago
- Unity3D中的Tripanar地形——一种避免垂直面贴图拉伸问题的算法☆11Jan 25, 2019Updated 7 years ago
- Krestianstvo | Playground - is the collection of worlds and experiences, developed using Krestianstvo SDK 4 | Solid JS☆11Sep 15, 2023Updated 2 years ago
- ☆11Jun 28, 2015Updated 10 years ago
- Entity Network System for Online Game☆12Jun 27, 2016Updated 9 years ago
- Official implementation of "Matérn Kernels for Tunable Implicit Surface Reconstruction" (ICLR'25).☆15Aug 1, 2025Updated 7 months ago