unclearness / nanopmLinks
NanoPM, single header only PatchMatch
☆75Updated 2 months ago
Alternatives and similar repositories for nanopm
Users that are interested in nanopm are comparing it to the libraries listed below
Sorting:
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 6 years ago
- Utility for producing blue-noise dither mask tiles on the GPU☆82Updated 4 years ago
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆39Updated 5 years ago
- Dual Marching Cubes Implementation in C++☆65Updated 4 years ago
- ☆114Updated 11 months ago
- Automatic UV Unwrapping Library for Dust3D☆89Updated 5 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆140Updated 3 years ago
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 4 years ago
- Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonic…☆121Updated 6 years ago
- Tone Mapper☆72Updated 3 months ago
- ☆66Updated 6 years ago
- This project implements style functions for volume rendering, producing cheap but quality visuals with the use of litspheres. Style trans…☆28Updated 8 years ago
- Bounding Proxies for Shape Approximation (SIGGRAPH 2017) - Reference Implementation☆71Updated 5 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- Signed Distance Function Sculpting☆53Updated 7 years ago
- 3D painting tool☆39Updated 12 years ago
- Generating Trees with a Space Colonization Algorithm☆39Updated 7 years ago
- Accurately control the speed at which parameters interpolate over curves☆67Updated 6 years ago
- One-click utilities that turn images, sounds and even voxels into shadertoy code! :)☆38Updated 2 years ago
- GPU fluid simulation☆171Updated 13 years ago
- Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"☆39Updated 6 months ago
- Ray-tracing visual debugger☆27Updated 5 years ago
- Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves☆40Updated 5 years ago
- BVH STAR in Japanese☆82Updated 4 years ago
- ☆30Updated 10 years ago
- CIS565: CUDA Rasterizer☆35Updated 7 years ago
- melo is mesh loader for OBJ, glTF2 and PLY☆47Updated 4 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆80Updated 8 years ago
- Double bubbles sans toil and trouble: discrete circulation-preserving vortex sheets for soap films and foams☆68Updated 3 years ago
- A library of distance and occlusion generation routines☆112Updated 6 years ago