This is the repository for my masters thesis based on the paper High-Resolution Sparse Voxel DAGs
☆23Jun 10, 2015Updated 11 years ago
Alternatives and similar repositories for Sparse-Voxel-DAGs
Users that are interested in Sparse-Voxel-DAGs are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Paper presentation☆16Apr 27, 2016Updated 10 years ago
- Very barebones CPU Voxel Raycaster☆34Apr 17, 2020Updated 6 years ago
- Out-Of-Core Construction of Sparse Voxel Octrees - reference implementation☆286Jun 16, 2026Updated last month
- Real time sparse voxel octree renderer☆44Aug 22, 2023Updated 2 years ago
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆41Aug 4, 2015Updated 10 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Single file collision detection, closest point, and raycasting library for convex shapes using GJK☆21May 24, 2017Updated 9 years ago
- CPU Sparse Voxel Octree Implementation☆758Jul 26, 2017Updated 9 years ago
- Data files for Mitsuba 2☆34Updated this week
- Sparse Voxel Octree Implementation - Upenn CIS-565 final project☆256Aug 27, 2015Updated 10 years ago
- ☆17Apr 15, 2021Updated 5 years ago
- Two different WebGL picking models using color and alpha encoding☆14Jul 27, 2017Updated 9 years ago
- Notes on updating pbrt-v3 exporters to pbrt-v4☆10Aug 5, 2022Updated 3 years ago
- Accompanying source code for my bachelor's thesis "Animated Sparse Voxel Octrees".☆46Apr 22, 2023Updated 3 years ago
- CIS565 Final Project☆13Dec 8, 2014Updated 11 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ☆22Nov 17, 2013Updated 12 years ago
- Feature generation for adaptive gradient-domain path tracing☆10May 22, 2019Updated 7 years ago
- ☆42Feb 14, 2026Updated 5 months ago
- LaTeX and LyX templates for technical reports written in English and Chinese languages.☆15May 21, 2018Updated 8 years ago
- Basic path tracing with WebGPU.☆10Jul 4, 2023Updated 3 years ago
- ☆12Feb 25, 2025Updated last year
- Sample for the Voxels library☆38May 13, 2014Updated 12 years ago
- create symbolic link between hyperdrives☆13Feb 19, 2017Updated 9 years ago
- GLSL Raytracer☆12Nov 26, 2014Updated 11 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Assorted userscripts for Shadertoy.com☆16Oct 30, 2020Updated 5 years ago
- 3D Haar Descrete Wavelet Transform C++11 library (using OpenMP and SSE/SSE2/SSE3/AVX).☆17May 26, 2017Updated 9 years ago
- ☆16Dec 10, 2019Updated 6 years ago
- MicroCoin official CPU and GPU miner☆14Aug 16, 2018Updated 7 years ago
- Core code of the paper "Unbiased Caustics Rendering Guided by Representative Specular Paths".☆11Sep 8, 2022Updated 3 years ago
- Comparing different renderers and the resulting images☆11Apr 29, 2020Updated 6 years ago
- A 3D Voxel Sandbox written in C☆23Dec 13, 2017Updated 8 years ago
- experiment☆12Jan 1, 2023Updated 3 years ago
- Frustum culling with an octree and depth sorting with a mergeable heap priority queue☆12Apr 19, 2012Updated 14 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Port of FMUSDK2.0.3 from QTronic (http://www.qtronic.de/doc/fmusdk.zip) to Mac OS X and Linux.☆13Jul 21, 2018Updated 8 years ago
- MIPS32r6 Emulator☆11Dec 2, 2025Updated 7 months ago
- ☆11Oct 14, 2024Updated last year
- Splatting using OpenCL can reach more than 2 Bln Splats/s !☆39Aug 5, 2015Updated 10 years ago
- A file browser focus on your current working directory☆14Dec 8, 2015Updated 10 years ago
- A simple directed multigraph built on Hypertrie.☆14Feb 12, 2022Updated 4 years ago
- Procedural Voxel Terrain Raycaster with Hitpoint Refinement and Screen Space Displacement Mapping☆26Aug 5, 2015Updated 10 years ago