bernardosulzbach / self-organizing-tree-models
C++ implementation of self-organizing tree models for image synthesis
☆14Updated 4 years ago
Alternatives and similar repositories for self-organizing-tree-models:
Users that are interested in self-organizing-tree-models are comparing it to the libraries listed below
- ☆18Updated 3 years ago
- Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018☆41Updated 2 years ago
- ☆33Updated 2 years ago
- ☆25Updated last year
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆36Updated 5 years ago
- Stochastic Substitute Tree (SST) real-time demo☆20Updated 4 years ago
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 4 years ago
- Source Code for "Neural Prefiltering for Correlation-Aware Levels of Detail" (SIGGRAPH 2023)☆18Updated last year
- LTC approximation of the Anisotropic GGX for real-time area light shading with anisotropic reflection.☆84Updated 11 months ago
- ☆32Updated 2 years ago
- ☆58Updated 2 years ago
- Dual Marching Cubes Implementation in C++☆64Updated 4 years ago
- Source Code for HPG 2022 Paper "Virtual Blue Noise Lighting"☆49Updated 2 years ago
- This repository will eventually hold the supplemental data and code for the paper: "" which will be presented at SIGGRAPH 2022☆28Updated 2 years ago
- Code for "The Layer Laboratory: A Calculus for Additive and Subtractive Composition of Anisotropic Surface Reflectance" (SIGGRAPH 2018) b…☆9Updated 4 years ago
- 2D visualizer for specular path manifolds☆65Updated 3 years ago
- ☆18Updated last year
- Authors' implementation for the article "Orometry-based terrain analysis and synthesis", SIGGRAPH Asia 2019☆38Updated 5 months ago
- Implementation of the SIGGRAPH 2022 paper "Efficiency-aware MIS for bidirectional rendering algorithms"☆28Updated 2 years ago
- ☆17Updated 3 years ago
- Code source of the paper "Gradient Terrain Authoring" - EG 2022☆26Updated 3 years ago
- This code implements the key ideas of the paper: Rendering Specular Microgeometry with Wave Optics, by Ling-Qi Yan, Miloš Hašan, Bruce Wa…☆42Updated 6 years ago
- A simple path tracing renderer based on OptiX.☆21Updated 6 years ago
- Fourier analysis of numerical integration in Monte Carlo rendering: Theory and Practice by Kartic Subr, Gurprit Singh, Wojciech Jarosz☆16Updated 6 years ago
- Corresponding Code for the SIGGRAPH Asia paper "Nested Cages"☆82Updated 2 years ago
- ☆39Updated 3 years ago
- The repository for our publication: "Progressive null-tracking for volumetric rendering" which will be presented at SIGGRAPH 2023 for the…☆24Updated 2 months ago
- An open source, header only, blazing fast mesh processing library; supporting both triangular mesh and tetrahedral mesh.☆35Updated last year
- QMVC - Mean value coordinates for quad cages in 3D, reference implementation (J.-M. Thiery, P. Memari & T. Boubekeur, ACM SIGGRAPH Asia 2…☆73Updated 2 years ago
- A differential theory of radiative transfer☆62Updated 5 years ago