C++ implementation of self-organizing tree models for image synthesis
☆15Aug 14, 2020Updated 5 years ago
Alternatives and similar repositories for self-organizing-tree-models
Users that are interested in self-organizing-tree-models are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆15Dec 9, 2021Updated 4 years ago
- Photos-AI Photos-AI-2024 AI-PHOTOS AI AI-BOT Photos-AI-bot ai-bot-generate-photos Photos-AI-2024-download Photos-AI-setup Photos-AI-202…☆11Nov 30, 2024Updated last year
- https://github.com/mitsuba-renderer/mitsuba2 in docker☆10Jun 13, 2020Updated 5 years ago
- ☆19Apr 21, 2020Updated 5 years ago
- Interactive ARAP Mesh Deformer☆18Mar 26, 2024Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- a simple operating system☆10May 10, 2015Updated 10 years ago
- Implementation of 2D Grid Deformation and Free-Form Deformation (FFD) algorithms with python☆12Nov 21, 2021Updated 4 years ago
- Physically based rendering in Rust☆38May 24, 2024Updated last year
- Simple "realtime global 2D-radiosity", compute on CPU or GPU☆12Jul 5, 2025Updated 9 months ago
- A multibody code for motorcycle simulation☆19Aug 14, 2025Updated 8 months ago
- Framework for reading and writing to binary files☆18Jul 13, 2019Updated 6 years ago
- Accurate, detailed, and automatic modelling of laser-scanned trees☆243Jun 30, 2025Updated 9 months ago
- GAMES101 Homework Collection☆11Apr 2, 2025Updated last year
- GPU Smoke Simulation in WebGL☆15May 29, 2019Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Toy RenderMan renderer☆16Dec 30, 2023Updated 2 years ago
- This is an attempt to make NR2003 open source.☆10Mar 25, 2026Updated 3 weeks ago
- Real-time 3D rigid body physics simulation built on EnTT ECS☆26Updated this week
- ☆14Jan 16, 2024Updated 2 years ago
- ☆21Mar 5, 2017Updated 9 years ago
- I ❤︎ FEM: A finite element method demo in Umka and tophat☆18Jul 12, 2025Updated 9 months ago
- A game/tech demo of refractive abberation.☆17Jan 17, 2026Updated 3 months ago
- Basic Realtime Fluid Simulation in Unity using Navier-Stokes equations☆15Nov 13, 2022Updated 3 years ago
- Stalk whoever you want on Github☆13Feb 7, 2020Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- [ICCV 2023] Code for "Distracting Downpour: Adversarial Weather Attacks for Motion Estimation"☆19Aug 17, 2023Updated 2 years ago
- Experimenting with Finite Element Methods in Unity☆16Apr 30, 2018Updated 7 years ago
- Aroma of the Songs — Visualizing music in the form of intricate rose petals using moving cube traces.☆12Feb 5, 2026Updated 2 months ago
- 🎮 game loop + 🐷 coroutine + 🌯 burrito = 🚀🔥 blazingly synchronous async executor for games 🔥🚀☆13Aug 25, 2023Updated 2 years ago
- CoRdE model implementation: simulating ropes, chains, and other elastic strings☆11May 8, 2020Updated 5 years ago
- ☆12Jun 10, 2022Updated 3 years ago
- Yet Another MAthematical library☆14Aug 16, 2025Updated 8 months ago
- Home of the Lava graphics shader language compiler and other tools☆19Oct 22, 2015Updated 10 years ago
- Parallax mapping☆13Dec 7, 2021Updated 4 years ago
- Deploy open-source AI quickly and easily - Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- A simple voxel ray tracer, showing a technique of DDA + distance fields.☆15Jun 27, 2023Updated 2 years ago
- Real-time fluid simulation engine running on GPU with Vulkan☆111Nov 28, 2023Updated 2 years ago
- This is a central repository for accumulating all the write-ups relating to the CTF put on for batch 1 MLH fellows.☆11Dec 23, 2020Updated 5 years ago
- software tool for simulating vehicle motion and impacts based on fundamental physics and accident reconstruction techniques☆18Feb 20, 2026Updated last month
- A Matlab implementation of the paper "Accelerated Quadratic Proxy for Geometric Optimization"☆18Sep 4, 2020Updated 5 years ago
- Companion repository to "Prompt Compression and Contrastive Conditioning for Controllability and Toxicity Reduction in Language Models"☆14May 31, 2023Updated 2 years ago
- HexGL clone using Filament and TypeScript☆19Jan 6, 2019Updated 7 years ago