Authors' implementation for the article "Orometry-based terrain analysis and synthesis", SIGGRAPH Asia 2019
☆42Mar 18, 2026Updated last month
Alternatives and similar repositories for orometry-terrains
Users that are interested in orometry-terrains are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Authors' implementation of the article "Simulation, Modeling, and Authoring of Glaciers", SIGGRAPH Asia 2020☆41Mar 25, 2025Updated last year
- Source code for the TOG paper: Terrain Amplification with Implicit 3D Features. Presented at Siggraph Asia 2019.☆17May 20, 2022Updated 3 years ago
- Source code for the Computer Graphics Forum paper: Desertscapes Simulation. Presented at Pacific Graphics 2019.☆28Aug 11, 2022Updated 3 years ago
- Code associated with the research paper Kapp et al., "Data-driven Authoring of Large-scale Ecosystems"☆38Jan 12, 2021Updated 5 years ago
- Source code for our Computer Graphics Forum paper: Synthesizing Geologically Coherent Cave Networks.☆17Jul 7, 2022Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Source code for the paper: Modeling Rocky Scenery using Implicit Blocks, published in The Visual Computer and presented at Computer Graph…☆50May 20, 2022Updated 3 years ago
- Supports SIGGRAPH Asia 2019 paper "GATA: Multi-Theme Generative Adversarial Terrain Amplification"☆41Nov 14, 2019Updated 6 years ago
- Code source of the paper "Gradient Terrain Authoring" - EG 2022☆27Mar 28, 2022Updated 4 years ago
- Code repository for the EGSR 2021 paper MatMorpher: A Morphing Operator for SVBRDFs☆10Aug 2, 2022Updated 3 years ago
- Source code for the paper "Authoring and Simulating Meandering Rivers", published at Transactions on Graphics and presented at Siggraph A…☆17Feb 5, 2024Updated 2 years ago
- A procedural function that generates dendritic patterns and is locally computable.☆86Feb 3, 2023Updated 3 years ago
- A conversion tool for converting OpenVDB files to NanoVDB files☆11Nov 25, 2022Updated 3 years ago
- Source code for the Computer Graphics Forum paper: Segment Tracing Using Local Lipschitz Bounds. Presented at Eurographics 2020.☆146May 20, 2022Updated 3 years ago
- Terrain amplification as described in [Sparse representation of terrains for procedural modeling, Guérin et al. 2016]☆52Aug 27, 2019Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Large-Scale Stream Power Erosion☆48Jun 8, 2024Updated last year
- Eikonal rendering + mitsuba☆18Oct 5, 2021Updated 4 years ago
- Benchmarking a trivial replacement for std::vector☆20Aug 5, 2021Updated 4 years ago
- GDPnet: "Geometry-guided Dense Perspective Network for Speech-Driven Facial Animation." (TVCG 2021)☆11Nov 21, 2021Updated 4 years ago
- An Interactive Tool for Cage-Based Deformations☆35Oct 24, 2018Updated 7 years ago
- Procedural terrain generation for video games has been traditionally been done with smartly designed but handcrafted algorithms that gene…☆74Jul 18, 2017Updated 8 years ago
- ☆12Jun 2, 2019Updated 6 years ago
- Semi-procedural textures using PPTBF (Point Process Texture Basis Functions).☆43Dec 17, 2020Updated 5 years ago
- A statistic driven minecraft killaura detection KI☆10Mar 23, 2017Updated 9 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Fourier analysis of numerical integration in Monte Carlo rendering: Theory and Practice by Kartic Subr, Gurprit Singh, Wojciech Jarosz☆16Mar 15, 2019Updated 7 years ago
- Interactive tool for normal driven stylization. A set of preferred normals can be chosen arbitrarily from the Gauss sphere, including sem…☆26Jul 7, 2021Updated 4 years ago
- Implementation of the paper "Automatic Surface Segmentation for Seamless Fabrication Using 4-axis Milling Machines"☆12Apr 27, 2021Updated 4 years ago
- Implementation of the paper "Layout Embedding via Combinatorial Optimization"☆30Nov 14, 2021Updated 4 years ago
- ☆14Feb 28, 2023Updated 3 years ago
- Official Pytorch implementation of the ACM MM'21 paper: Keyframe Extraction from Motion Capture Sequences with Graph based Deep Reinforce…☆26Apr 21, 2022Updated 3 years ago
- Tangent space normal map blending via quaternion rotation☆31May 21, 2017Updated 8 years ago
- Aligntune : A Modular Toolkit for Post Training Alignment of LLMs☆36Mar 23, 2026Updated 3 weeks ago
- Unofficial Windows Binaries for ILMBASE and OPENEXR☆14Feb 10, 2017Updated 9 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A small design system for converting meshes and/or curve networks into telescoping structures. See website and paper for more details.☆37Dec 17, 2019Updated 6 years ago
- Public code release for "Swept Volumes via Spacetime Numerical Continuation", presented at SIGGRAPH 2021 and authored by Silvia Sellán, N…☆70Jul 18, 2024Updated last year
- Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"☆40Jan 22, 2025Updated last year
- ☆20Nov 16, 2023Updated 2 years ago
- Visual Computing Library☆20Jan 14, 2026Updated 3 months ago
- Automatic unpaired shape deformation transfer (stamp application http://www.replicabilitystamp.org)☆13Jan 15, 2021Updated 5 years ago
- ☆11Apr 6, 2026Updated last week