Code source of the paper "Gradient Terrain Authoring" - EG 2022
☆29Mar 28, 2022Updated 4 years ago
Alternatives and similar repositories for gradient-terrains
Users that are interested in gradient-terrains are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Source code for the paper "Authoring and Simulating Meandering Rivers", published at Transactions on Graphics and presented at Siggraph A…☆19Feb 5, 2024Updated 2 years ago
- Source code for the TOG paper: Terrain Amplification with Implicit 3D Features. Presented at Siggraph Asia 2019.☆19May 20, 2022Updated 4 years ago
- Supports SIGGRAPH Asia 2019 paper "GATA: Multi-Theme Generative Adversarial Terrain Amplification"☆43Nov 14, 2019Updated 6 years ago
- Terrain amplification as described in [Sparse representation of terrains for procedural modeling, Guérin et al. 2016]☆52Aug 27, 2019Updated 6 years ago
- Implementation of Interactive Example-Based Terrain Authoring with Conditional Generative Adversarial Networks.☆72Dec 16, 2021Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Code associated with the research paper Kapp et al., "Data-driven Authoring of Large-scale Ecosystems"☆38Jan 12, 2021Updated 5 years ago
- Source code for our Computer Graphics Forum paper: Synthesizing Geologically Coherent Cave Networks.☆19Jul 7, 2022Updated 4 years ago
- Source code for the paper: Modeling Rocky Scenery using Implicit Blocks, published in The Visual Computer and presented at Computer Graph…☆51May 20, 2022Updated 4 years ago
- Source code for the Computer Graphics Forum paper: Desertscapes Simulation. Presented at Pacific Graphics 2019.☆28Aug 11, 2022Updated 4 years ago
- Large-Scale Stream Power Erosion☆51Jun 8, 2024Updated 2 years ago
- Semi-procedural textures using PPTBF (Point Process Texture Basis Functions).☆43Dec 17, 2020Updated 5 years ago
- Code release for "Terrain Amplification using Multi-scale Erosion"☆29Jun 5, 2026Updated 2 months ago
- My personal library for Jai (mirror)☆11May 12, 2025Updated last year
- A project to parsing building facade from point cloud using RL,☆18Dec 1, 2013Updated 12 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Mirror of the reference code for "Stripe Patterns on Surfaces" (SIGGRAPH 2015)☆21Nov 18, 2020Updated 5 years ago
- The official implementation of MesoGen: Designing Procedural On-Surface Stranded Mesostructures (Siggraph 2023)☆27Jan 26, 2024Updated 2 years ago
- Compute centroidal Voronoi tessellations in 2D and 3D using the GPU.☆46Mar 19, 2020Updated 6 years ago
- CUDA optimized Path Tracer☆10Dec 23, 2018Updated 7 years ago
- Efficient Astronomical Time transformations in Julia.☆16Aug 2, 2024Updated 2 years ago
- Demo for the SIGGRAPH 2015 paper: "Conformal Mesh Deformations with Möbius Transformations".☆24Feb 24, 2025Updated last year
- ☆16Jun 27, 2021Updated 5 years ago
- Optimize your WebAssembly files☆15Apr 8, 2026Updated 4 months ago
- glTF loader and writer for Julia☆13Mar 17, 2024Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Example of Spin app written in Java using TeaVM-WASI and wit-bindgen☆12Dec 7, 2022Updated 3 years ago
- Code repository for the EGSR 2021 paper MatMorpher: A Morphing Operator for SVBRDFs☆10Aug 2, 2022Updated 4 years ago
- ☆10Mar 15, 2024Updated 2 years ago
- Interactive Erosion simulation in Web Browser☆317Apr 20, 2024Updated 2 years ago
- Landscape evolution models and graph processing on the GPU☆15May 28, 2023Updated 3 years ago
- A utility package for working with Julia's CodeInfo internal representation.