Extension for Visual Studio for editing Unity shaders
☆21Feb 28, 2020Updated 6 years ago
Alternatives and similar repositories for Shader-Unity-Support
Users that are interested in Shader-Unity-Support are comparing it to the libraries listed below
Sorting:
- "DenseFusion: 6D Object Pose Estimation by Iterative Dense Fusion" code repository☆12Aug 19, 2020Updated 5 years ago
- Encrypt your content and share it via a web page☆10Oct 24, 2023Updated 2 years ago
- Archive of long-abandoned Borland C++ IDE versions☆18Aug 10, 2021Updated 4 years ago
- Keepass Plugins Unpacker☆13Dec 28, 2020Updated 5 years ago
- fork的一个repo,我主要用来放解决 Fcitx 在 RStudio 中中文输入的问题 lib 文件☆14Feb 20, 2026Updated last week
- Optimized Computer Graphics Matrix Library for use with the SIMD/SSE4 Instructions.☆10Mar 19, 2020Updated 5 years ago
- Mirror of https://git.rab.lol/nrabulinski/settei☆15Feb 21, 2026Updated last week
- 3DS Max .Net Plugin to check meshes for numerous errors☆12Oct 1, 2015Updated 10 years ago
- Simple git license generator plugin.☆13Jun 15, 2019Updated 6 years ago
- Hover - Temporary home directories☆15Nov 5, 2023Updated 2 years ago
- ☆13Jun 23, 2017Updated 8 years ago
- Library to extract specific entries from a remote http zip archive without downloading the entire file☆10Mar 23, 2020Updated 5 years ago
- Simple file manager for dwm☆15Dec 16, 2024Updated last year
- ScriptableImporter to convert a set of curves into a Look up Texture, for use in shaders☆17Jun 5, 2021Updated 4 years ago
- Light Propagation Volumes, basic version for Unity☆17Mar 30, 2020Updated 5 years ago
- HLSL live preview for VSCode☆11Mar 24, 2019Updated 6 years ago
- make your ~/.config/nvim/ portable with nix [maintainer=@mrshmllow]☆13Updated this week
- Robust Global Illumination in 99 lines of C++☆12Sep 19, 2019Updated 6 years ago
- ☆13Sep 22, 2022Updated 3 years ago
- Mouse driver hook that allows you to scroll windows with the middle mouse button + mouse move.☆24Jun 13, 2025Updated 8 months ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆56May 16, 2021Updated 4 years ago
- Parses a duration from a string.☆20Mar 25, 2021Updated 4 years ago
- Classification and Segmentation of the MNIST dataset given as a point set input. Classification: the program classifies hand written dig…☆14Aug 12, 2017Updated 8 years ago
- ReSTIR implemented using OptiX.☆13Feb 11, 2022Updated 4 years ago
- [WiP] A bunch of slides showing techniques how to avoid writing yourself to death when using C++☆15Apr 27, 2021Updated 4 years ago
- Integration of NRD into a Vulkan application☆16Jan 14, 2026Updated last month
- C++ application to convert .ply file or .pcd point cloud into txt format☆12Dec 15, 2020Updated 5 years ago
- a GPU ray tracer rewritten from PBRT-v4☆21Dec 16, 2025Updated 2 months ago
- tutor + help for learning plover-vim☆16Feb 21, 2024Updated 2 years ago
- ☆16Dec 8, 2022Updated 3 years ago
- Radix Sort implemented in DirectCompute☆21Feb 5, 2014Updated 12 years ago
- Fast Fourier Transform implementation in Unity3D☆16Jan 4, 2019Updated 7 years ago
- Intended to refresh your webOS Dev Token on a set schedule with logs.☆24Jan 17, 2025Updated last year
- Unity + Compute shaders + GPU Radix sort + LBVH + Wave intrinsics + Raytracing☆22Apr 3, 2023Updated 2 years ago
- Linux support for the EMS NDS Adapter+☆25Mar 12, 2013Updated 12 years ago
- Starting project template for Rust Tide server and Svelte☆18Apr 10, 2022Updated 3 years ago
- A c# wrapper around xatlas used to unwrap mesh uv’s.☆19Jun 12, 2022Updated 3 years ago
- Bind C++ functions and classes into Node.js.☆16May 29, 2024Updated last year
- preview and save DDS textures from the command line☆15Apr 8, 2016Updated 9 years ago